Difference between revisions of "Sims 3:0xB52F5055"

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Face part linker
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{{TS3AdvancedModdingHeader}}
 +
{{TS3Resource
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|name=Blend Unit - FBLN
 +
|typeid= 0x015A 0xB52F5055 1849
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|expansion=The Sims 3
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}}
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<br clear="all">
  
 +
==Overview==
 +
Face part linker
 
Research by Karybdis
 
Research by Karybdis
 
Additional research by Delphy
 
Additional research by Delphy
  
 +
 +
==Format==
 
<pre>
 
<pre>
 
DWORD version
 
DWORD version
 
DWORD offset of TGIindex
 
DWORD offset of TGIindex
 
DWORD size of TGIindex
 
DWORD size of TGIindex
QWORD guid
+
QWORD hash(fnv64) (Slider localization text I believe)
DWORD somethingCount
+
DWORD IndexersCount
DWORD
+
DWORD Index into TGI list
 
BYTE biDirectional
 
BYTE biDirectional
 
DWORD casPanelGroup
 
DWORD casPanelGroup
Line 18: Line 28:
 
TGI (T,G,I64)
 
TGI (T,G,I64)
 
</pre>
 
</pre>
 +
 +
Links to [[Sims 3:0x0358B08A]]
  
 
casPanelGroup links a blendunit to a particular CAS panel.  Like so:
 
casPanelGroup links a blendunit to a particular CAS panel.  Like so:
Line 27: Line 39:
 
* Eyelash = 64
 
* Eyelash = 64
  
sortIndex groups the blendunits onto a subpanel - these are the little clickable cirlces that change between Global and Edit Chin Settings, for example.
+
sortIndex groups the blendunits onto a subpanel - these are the little clickable cirlces that change between Global and Edit Chin Settings, for example:
 +
 
 +
* Head and Ears:
 +
** Global = 1
 +
** Cheek = 16
 +
** Chin = 32
 +
** Ear = 64
 +
** Jaw = 1024
 +
* Mouth:
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** Global = 2
 +
** Lower Lip = 2048
 +
** Upper Lip = 32768
 +
* Nose:
 +
** Global = 2
 +
** Bridge = 4
 +
** Nostrils = 4096
 +
** Nose Tip = 16384
 +
* Eyes:
 +
** Global = 2
 +
** Brow = 8
 +
** Eyelid = 128
 +
** Eye Shape = 256
 +
* Eyelash
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** Length = 2
 +
 
 +
 
 +
{{TS3AdvancedModdingHeader}}

Latest revision as of 14:27, 16 December 2012

Modding Reference by Category

Sims 3 :DBPF | File Types | RCOL(Scene) | Catalog Resource | String Table | Key Table | TS3 Programmer's Reference 

Blend Unit - FBLN
TypeID:0x015A 0xB52F5055 1849
Game Version:The Sims 3



[edit] Overview

Face part linker Research by Karybdis Additional research by Delphy


[edit] Format

DWORD version
DWORD offset of TGIindex
DWORD size of TGIindex
QWORD hash(fnv64) (Slider localization text I believe)
DWORD IndexersCount
	DWORD Index into TGI list
BYTE biDirectional
DWORD casPanelGroup
DWORD sortIndex
4 BYTES blank
DWORD TGIcount
	TGI (T,G,I64)

Links to Sims 3:0x0358B08A

casPanelGroup links a blendunit to a particular CAS panel. Like so:

  • Head and Ears = 2
  • Mouth = 8
  • Nose = 16
  • Eyes = 128
  • Eyelash = 64

sortIndex groups the blendunits onto a subpanel - these are the little clickable cirlces that change between Global and Edit Chin Settings, for example:

  • Head and Ears:
    • Global = 1
    • Cheek = 16
    • Chin = 32
    • Ear = 64
    • Jaw = 1024
  • Mouth:
    • Global = 2
    • Lower Lip = 2048
    • Upper Lip = 32768
  • Nose:
    • Global = 2
    • Bridge = 4
    • Nostrils = 4096
    • Nose Tip = 16384
  • Eyes:
    • Global = 2
    • Brow = 8
    • Eyelid = 128
    • Eye Shape = 256
  • Eyelash
    • Length = 2


Modding Reference by Category

Sims 3 :DBPF | File Types | RCOL(Scene) | Catalog Resource | String Table | Key Table | TS3 Programmer's Reference 

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