Sims 3:PackedFileTypes
<body>
Type ID </b></font></td> | <b>
<p ALIGN="CENTER">Found in</b></td> | <b>
<p ALIGN="CENTER">Abbr</b></td> | <b>
<p ALIGN="CENTER">Type </b></td> | <b>
<p ALIGN="CENTER">Comments </b></td> </tr> |
0x 00ae6c67
</td> | FullBuild0.package</td> | </td> | </td> | </td>
</tr> |
0x 00b2d882
</td> | Sunset Valley.world<p>smallNeutral_a.package
largeVictorian_a.package FullBuild0.package FullBuild2.package Saved game Object package</td> | </td> | dds</td> | DDS Image </td>
</tr> |
0x 00b552ea
</td> | FullBuild0.package</td> | </td> | </td> | </td>
</tr> |
0x 015a1849
</td> | FullBuild0.package</td> | GEOM</td> | geom</td> | Body Geometry File </td>
</tr> |
0x 0166038c
</td> | Sunset Valley.world<p>GameplayData.package
JazzData.package UI.package FullBuild0.package FullBuild1.package FullBuild2.package Object package</td> | NMAP</td> | nmap</td> | Name Map </td>
</tr> |
0x 01661233
</td> | Sunset Valley.world<p>smallNeutral_a.package
largeVictorian_a.package FullBuild0.package Saved game Object package</td> | MODL</td> | scene</td> | Object Model (aka Object Geometry)</td>
</tr> |
0x 01a527db
</td> | FullBuild1.package</td> | </td> | </td> | audio snr (voice/aud) </td>
</tr> |
0x 01d0e6fb</td> | </td> | VBUF</td> | </td> | Vertex Buffer</td>
</tr> |
0x 01d0e70f</td> | </td> | IBUF</td> | </td> | Index Buffer</td>
</tr> |
0x 01d0e723</td> | </td> | VRTF</td> | </td> | Vertex Format</td>
</tr> |
0x 01d0e75d
</td> | FullBuild0.package</td> | MATD</td> | scene</td> | Material Definition?</td>
</tr> |
0x 01d0e76B</td> | </td> | SKIN</td> | </td> | </td>
</tr> |
0x 01d10f34
</td> | FullBuild0.package<p>Object package</td> | MLOD</td> | scene</td> | Object Model LODs (aka Object Geometry LODs)</td>
</tr> |
0x 01eef63a
</td> | FullBuild1.package</td> | </td> | </td> | audio sns (fx/music) </td>
</tr> |
0x 02019972
</td> | FullBuild0.package</td> | MTST</td> | scene</td> | Scenegraph Resource </td>
</tr> |
0x 021d7e8c
</td> | FullBuild0.package</td> | TREE</td> | scene</td> | Scenegraph Resource </td>
</tr> |
0x 022b756c
</td> | Sunset Valley.world</td> | </td> | </td> | </td>
</tr> |
0x 025c90a6
</td> | UI.package</td> | </td> | css</td> | CSS </td>
</tr> |
0x 025c95b6
</td> | UI.package<p>FullBuild0.package</td> | </td> | xml</td> | </td>
</tr> |
0x 025ed6f4
</td> | Martinez.package<p>Williams.package
FullBuild0.package Sim package</td> | </td> | xml</td> | CAS parts?</td>
</tr> |
0x 029e333b
</td> | FullBuild1.package</td> | </td> | </td> | audio voice (controllers) </td>
</tr> |
0x 02c9eff2
</td> | FullBuild1.package</td> | </td> | </td> | audio submix (mixers) </td>
</tr> |
0x 02d5df13
</td> | JazzData.package</td> | Jazz</td> | </td> | Animation Sequences</td>
</tr> |
0x 02dc343f
</td> | FullBuild0.package<p>Object package</td> | OBJK</td> | </td> | Looks like it says what the object is one of
and what script set it should run</td> </tr> |
0x 033260e3
</td> | JazzData.package</td> | TkMk</td> | </td> | </td>
</tr> |
0x 0333406c
</td> | GameplayData.package<p>UI.package
FullBuild0.package</td> | </td> | xml</td> | Uses include tuning
constants.</td> </tr> |
0x 033a1435
</td> | Sunset Valley.world<p>Martinez.package
Williams.package smallNeutral_a.package largeVictorian_a.package FullBuild0.package Object package Sim package</td> | </td> | </td> | Property sets?<p>The groupID seems to match
the second half of the InstanceID of several other resources of the same object.</td> </tr> |
0x 033b2b66
</td> | Sunset Valley.world</td> | </td> | </td> | </td>
</tr> |
0x 0341acc9
</td> | Sunset Valley.world<p>Martinez.package
Williams.package smallNeutral_a.package largeVictorian_a.package FullBuild0.package Sim package</td> | </td> | </td> | </td>
</tr> |
0x 034aeecb
</td> | FullBuild0.package</td> | </td> | </td> | </td>
</tr> |
0x 0354796a
</td> | FullBuild0.package</td> | </td> | </td> | </td>
</tr> |
0x 03555ba8
</td> | FullBuild0.package</td> | </td> | </td> | </td>
</tr> |
0x 0355e0a6
</td> | FullBuild0.package</td> | </td> | </td> | Slot Adjusts</td>
</tr> |
0x 0358b08a
</td> | FullBuild0.package</td> | </td> | </td> | Face Parts</td>
</tr> |
0x 03b33ddf
</td> | GameplayData.package</td> | </td> | xml</td> | These are like the stuff you had in TTAB.
Motive advertising and autonomy etc</td> </tr> |
0x 03b4c61d
</td> | FullBuild0.package<p>Object package</td> | LITE</td> | </td> | </td>
</tr> |
0x 03d843c2
</td> | </td> | </td> | </td> | </td>
</tr> |
0x 03d86ea4
</td> | Sunset Valley.world<p>Saved game</td> | </td> | </td> | Street Details (world)</td>
</tr> |
0x 03E80CDC</td> | Saved game</td> | </td> | </td> | got the hood name in also
"content.devtest.1397"</td> </tr> |
0x 0418fe2a
</td> | FullBuild0.package</td> | </td> | </td> | Catalog Fence</td>
</tr> |
0x 044735dd
</td> | Sunset Valley.world</td> | </td> | </td> | </td>
</tr> |
0x 044ae110
</td> | Sunset Valley.world<p>smallNeutral_a.package
largeVictorian_a.package FullBuild0.package</td> | </td> | xml</td> | </td>
</tr> |
0x 046a7235
</td> | Sunset Valley.world<p>Saved game</td> | </td> | </td> | got the alphabet
and numbers in order</td> </tr> |
0x 048a166d
</td> | Sunset Valley.world<p>smallNeutral_a.package
largeVictorian_a.package FullBuild0.package Saved game</td> | </td> | </td> | Same size each but with various values from
03 to EA. Some values shared with other similar packed files so not lot numbers.</td> </tr> |
0x 0498da7e
</td> | Sunset Valley.world<p>Saved game</td> | </td> | </td> | </td>
</tr> |
0x 049ca4cd
</td> | FullBuild0.package</td> | </td> | </td> | Catalog Stairs</td>
</tr> |
0x 04a09283
</td> | Sunset Valley.world<p>smallNeutral_a.package
largeVictorian_a.package FullBuild0.package Saved game</td> | </td> | </td> | I wonder if these could be lots.. Some are
nearly empty while others have gubbins. The nearly empry ones could be empty lots - but obviously they do not contain position details but maybe they don't need to if lot posoitions are fixed per hood</td> </tr> |
0x 04a4d951
</td> | Sunset Valley.world<p>Saved game</td> | </td> | </td> | World Detail<p>There are several of these in
the saved game file</td> </tr> |
0x 04ac5d93
</td> | FullBuild0.package</td> | </td> | </td> | Catalog Proxy Product</td>
</tr> |
0x 04b30669
</td> | FullBuild0.package</td> | </td> | </td> | Catalog Terrain Geometry Brush</td>
</tr> |
0x 04c58103
</td> | FullBuild0.package</td> | </td> | </td> | Catalog Railing</td>
</tr> |
0x 04d82d90
</td> | </td> | </td> | </td> | </td>
</tr> |
0x 04ed4bb2
</td> | FullBuild0.package</td> | </td> | </td> | Catalog Terrain Paint Brush</td>
</tr> |
0x 04ee6abb
</td> | Sunset Valley.world<p>smallNeutral_a.package
largeVictorian_a.package FullBuild0.package Saved game</td> | </td> | </td> | </td>
</tr> |
0x 04f3cc01
</td> | FullBuild0.package</td> | </td> | </td> | Catalog Fireplace</td>
</tr> |
0x 04f51033
</td> | FullBuild0.package</td> | </td> | </td> | </td>
</tr> |
0x 04f66bcc
</td> | Sunset Valley.world<p>smallNeutral_a.package
largeVictorian_a.package FullBuild0.package Saved game</td> | </td> | </td> | </td>
</tr> |
0x 04f88964
</td> | FullBuild0.package<p>Sim package</td> | </td> | </td> | Townie Data</td>
</tr> |
0x 051df2dd
</td> | FullBuild0.package</td> | </td> | </td> | Face Piece Preset</td>
</tr> |
0x 05512255
</td> | Sunset Valley.world<p>smallNeutral_a.package
largeVictorian_a.package FullBuild0.package Saved game</td> | </td> | </td> | </td>
</tr> |
0x 0553ead4
</td> | Sunset Valley.world<p>smallNeutral_a.package
largeVictorian_a.package FullBuild0.package Saved game</td> | </td> | </td> | </td>
</tr> |
0x 0563919e
</td> | Sunset Valley.world<p>smallNeutral_a.package
largeVictorian_a.package FullBuild0.package Saved game</td> | </td> | </td> | Seems to have list of what colour the walls
and floors are</td> </tr> |
0x 0580a2B4</td> | AllThumbnails.package</td> | </td> | </td> | </td>
</tr> |
0x 0580a2B5</td> | AllThumbnails.package<p>Object package</td> | </td> | </td> | </td>
</tr> |
0x 0580a2B6</td> | AllThumbnails.package</td> | </td> | </td> | </td>
</tr> |
0x 0580a2cD</td> | Sim package</td> | </td> | </td> | </td>
</tr> |
0x 0580a2ce
</td> | Martinez.package<p>Williams.package
FullBuild0.package</td> | </td> | png</td> | PNG Image Small Image of Sims</td>
</tr> |
0x 0580a2cf
</td> | Martinez.package<p>Williams.package
FullBuild0.package Sim package</td> | </td> | png</td> | PNG Image Large Image of Sims</td>
</tr> |
0x 0589DC44</td> | AllThumbnails.package</td> | </td> | </td> | </td>
</tr> |
0x 0589DC45</td> | AllThumbnails.package</td> | </td> | </td> | </td>
</tr> |
0x 0589DC46</td> | AllThumbnails.package</td> | </td> | </td> | </td>
</tr> |
0x 05B17698</td> | AllThumbnails.package</td> | </td> | </td> | </td>
</tr> |
0x 05B17699</td> | AllThumbnails.package</td> | </td> | </td> | </td>
</tr> |
0x 05B1769A</td> | AllThumbnails.package</td> | </td> | </td> | </td>
</tr> |
0x 05B1B524</td> | AllThumbnails.package</td> | </td> | </td> | </td>
</tr> |
0x 05B1B525</td> | AllThumbnails.package</td> | </td> | </td> | </td>
</tr> |
0x 05B1B526</td> | AllThumbnails.package</td> | </td> | </td> | </td>
</tr> |
0x 05cd4bb3
</td> | Sunset Valley.world</td> | </td> | </td> | </td>
</tr> |
0x 05da8af6
</td> | PleasantValley.world</td> | </td> | </td> | </td>
</tr> |
0x 05e4faf7
</td> | Sunset Valley.world<p>smallNeutral_a.package
largeVictorian_a.package FullBuild0.package Saved game</td> | </td> | </td> | </td>
</tr> |
0x 05ed1226
</td> | Sunset Valley.world<p>Martinez.package
Williams.package smallNeutral_a.package largeVictorian_a.package FullBuild0.package Saved game</td> | </td> | </td> | Reference Store</td>
</tr> |
0x 05ff3549
</td> | Sunset Valley.world<p>smallNeutral_a.package
largeVictorian_a.package FullBuild0.package Saved game</td> | </td> | </td> | </td>
</tr> |
0x 05ff6ba4
</td> | Sunset Valley.world<p>smallNeutral_a.package
largeVictorian_a.package FullBuild0.package Saved game</td> | </td> | </td> | could be lot geography (elevation detail)</td>
</tr> |
0x 0604abda
</td> | GameplayData.package</td> | </td> | xml</td> | </td>
</tr> |
0x 060b390c
</td> | FullBuild0.package</td> | </td> | </td> | Catalog Terrain Water Brush </td>
</tr> |
0x 060e1826
</td> | Sunset Valley.world<p>smallNeutral_a.package
largeVictorian_a.package FullBuild0.package Saved game</td> | </td> | </td> | </td>
</tr> |
0x 0611b0e7
</td> | smallNeutral_a.package<p>largeVictorian_a.package
FullBuild0.package</td> | </td> | </td> | </td>
</tr> |
0x 062853a8
</td> | Martinez.package<p>Williams.package
FullBuild0.package</td> | </td> | </td> | Family Data</td>
</tr> |
0x 062c8204
</td> | FullBuild0.package</td> | </td> | filen</td> | Clothing Parts</td>
</tr> |
0x 062e9ee0
</td> | UI.package</td> | </td> | </td> | </td>
</tr> |
0x 06302271
</td> | FullBuild0.package</td> | </td> | </td> | </td>
</tr> |
0x 063261da
</td> | FullBuild0.package</td> | </td> | </td> | </td>
</tr> |
0x 06326213
</td> | FullBuild0.package</td> | </td> | </td> | </td>
</tr> |
0x 06393f5d
</td> | Sunset Valley.world<p>smallNeutral_a.package
largeVictorian_a.package FullBuild0.package Saved game</td> | </td> | </td> | </td>
</tr> |
0x 065b8b38
</td> | Sunset Valley.world<p>smallNeutral_a.package
largeVictorian_a.package FullBuild0.package Saved game</td> | </td> | </td> | </td>
</tr> |
0x 065bfcac
</td> | Sunset Valley.world</td> | </td> | </td> | </td>
</tr> |
0x 065bfcad
</td> | Sunset Valley.world</td> | </td> | </td> | </td>
</tr> |
0x 065bfcae
</td> | Sunset Valley.world</td> | </td> | </td> | </td>
</tr> |
0x 0668f628
</td> | Sunset Valley.world</td> | </td> | </td> | World Description </td>
</tr> |
0x 0668f630
</td> | Sunset Valley.world</td> | </td> | </td> | </td>
</tr> |
0x 0668f635
</td> | Sunset Valley.world</td> | </td> | png</td> | </td>
</tr> |
0x 0668f639
</td> | Sunset Valley.world</td> | </td> | </td> | World Image Descriptor </td>
</tr> |
0x 067caa11
</td> | FullBuild0.package</td> | BGEO</td> | bgeo</td> | </td>
</tr> |
0x 06b981ed
</td> | Sunset Valley.world<p>Saved game</td> | OBJS</td> | </td> | (world)</td>
</tr> |
0x 06ce4804
</td> | Sunset Valley.world<p>Saved game</td> | </td> | </td> | </td>
</tr> |
0x 06d6b112
</td> | FullBuild0.package<p>FullBuild1.package
FullBuild2.package</td> | </td> | </td> | </td>
</tr> |
0x 06dc847e
</td> | Sunset Valley.world<p>FullBuild0.package
Saved game</td> | </td> | </td> | </td>
</tr> |
0x 073faa07
</td> | gameplay.package<p>scripts.package
simcore.package</td> | </td> | </td> | Compiled Script</td>
</tr> |
0x 07CD07EC</td> | Saved game</td> | </td> | </td> | </td>
</tr> |
0x 0c37a5b5
</td> | FullBuild0.package</td> | </td> | </td> | </td>
</tr> |
0x 11e32896
</td> | Sunset Valley.world<p>smallNeutral_a.package
largeVictorian_a.package FullBuild0.package Saved game</td> | </td> | </td> | </td>
</tr> |
0x 16B17A6C</td> | Saved game</td> | </td> | </td> | </td>
</tr> |
0x 1f886ead
</td> | FullBuild0.package</td> | </td> | </td> | </td>
</tr> |
0x 220557da
</td> | FullBuild0.package</td> | STBL</td> | </td> | Catalog name and description - one per
language starting 00?????????????? for English</td> </tr> |
0x 2ad195f2
</td> | Sunset Valley.world</td> | </td> | </td> | </td>
</tr> |
0x 2653E3C8</td> | AllThumbnails.package</td> | </td> | </td> | </td>
</tr> |
0x 2653E3C9</td> | AllThumbnails.package</td> | </td> | </td> | </td>
</tr> |
0x 2653E3CA</td> | AllThumbnails.package</td> | </td> | </td> | </td>
</tr> |
0x 2D4284F0</td> | AllThumbnails.package</td> | </td> | </td> | </td>
</tr> |
0x 2D4284F1</td> | AllThumbnails.package</td> | </td> | </td> | </td>
</tr> |
0x 2D4284F2</td> | AllThumbnails.package</td> | </td> | </td> | </td>
</tr> |
0x 2e75c764
</td> | FullBuild0.package</td> | </td> | png</td> | object thumbnail small</td>
</tr> |
0x 2e75c765
</td> | FullBuild0.package</td> | </td> | png</td> | object thumbnail medium</td>
</tr> |
0x 2e75c766
</td> | FullBuild0.package</td> | </td> | png</td> | object thumbnail large</td>
</tr> |
0x 2f7d0004
</td> | FullBuild0.package</td> | </td> | png</td> | PNG Image - UI icons, HUDs etc</td>
</tr> |
0x 2f7d0008
</td> | FullBuild0.package</td> | </td> | </td> | Image Linkers</td>
</tr> |
0x 312e7545
</td> | Sunset Valley.world<p>smallNeutral_a.package
largeVictorian_a.package FullBuild0.package Saved game</td> | </td> | </td> | </td>
</tr> |
0x 316c78f2
</td> | FullBuild0.package</td> | </td> | </td> | Catalog foundation</td>
</tr> |
0x 319e4f1d
</td> | FullBuild0.package<p>Object package</td> | OBJD</td> | </td> | Object Definition </td>
</tr> |
0x 32C83095</td> | Saved game</td> | </td> | </td> | </td>
</tr> |
0x 342778a7</td> | </td> | </td> | </td> | face overlays, tints, eyebrow makeup,
clothes</td> </tr> |
0x 342779a7
</td> | Sunset Valley.world<p>Saved game</td> | </td> | </td> | </td>
</tr> |
0x 34e5247c
</td> | smallNeutral_a.package<p>largeVictorian_a.package
FullBuild0.package</td> | </td> | </td> | </td>
</tr> |
0x 35a33e29
</td> | Sunset Valley.world</td> | </td> | </td> | </td>
</tr> |
0x 3a65af29
</td> | FullBuild0.package</td> | </td> | </td> | Makeup</td>
</tr> |
0x 3d8632d0
</td> | Sunset Valley.world</td> | </td> | </td> | </td>
</tr> |
0x 4d1a5589
</td> | Sunset Valley.world<p>Saved game</td> | OBJN</td> | </td> | OBJN (world)</td>
</tr> |
</td> | </td> | </td> | </td> | </td>
</tr> |
0x 4f09f8e1
</td> | FullBuild0.package</td> | </td> | </td> | </td>
</tr> |
0x 515ca4cd
</td> | FullBuild0.package</td> | </td> | </td> | Catalog Wall/Floor Pattern </td>
</tr> |
0x 5DE9DBA0</td> | AllThumbnails.package</td> | </td> | </td> | </td>
</tr> |
0x 5DE9DBA1</td> | AllThumbnails.package</td> | </td> | </td> | </td>
</tr> |
0x 5DE9DBA2</td> | AllThumbnails.package</td> | </td> | </td> | </td>
</tr> |
0x 626F60CC</td> | CasThumbnails.package</td> | </td> | </td> | </td>
</tr> |
0x 626F60CD</td> | CasThumbnails.package</td> | </td> | </td> | </td>
</tr> |
0x 626F60CE</td> | CasThumbnails.package</td> | </td> | </td> | </td>
</tr> |
0x 628A788F</td> | Saved game</td> | </td> | </td> | Contains name of hood. (starts with a '1' in
this example could be hood no, and then the count of chars in the name)</td> </tr> |
0x 63a33ea7
</td> | FullBuild2.package</td> | ANIM</td> | scene</td> | Scenegraph Resource </td>
</tr> |
0x 6abfad26
</td> | FullBuild0.package</td> | </td> | </td> | </td>
</tr> |
0x 6b20c4f3
</td> | FullBuild0.package</td> | </td> | </td> | animations (eg c2o) aka S3Clip</td>
</tr> |
0x 6b6d837d
</td> | Sunset Valley.world<p>Martinez.package
Williams.package FullBuild0.package</td> | </td> | png</td> | PNG Image - family pics small</td>
</tr> |
0x 6b6d837e
</td> | Sunset Valley.world<p>Martinez.package
Williams.package FullBuild0.package</td> | </td> | png</td> | PNG Image - family pics medium</td>
</tr> |
0x 6b6d837f
</td> | Sunset Valley.world<p>Martinez.package
Williams.package FullBuild0.package</td> | </td> | png</td> | PNG Image - family pics large</td>
</tr> |
0x 72683c15
</td> | FullBuild0.package</td> | </td> | </td> | </td>
</tr> |
0x 736884f1
</td> | FullBuild0.package<p>Object package</td> | VPXY</td> | vpxy</td> | Model Links</td>
</tr> |
0x 73e93eeb
</td> | FullBuild0.package<p>Object package
Sim package</td> | </td> | xml</td> | Only one in FB0. Usually contained in
sims3packs of user recolours and objects. Dependency lists</td> </tr> |
0x 8070223d
</td> | FullBuild1.package</td> | </td> | </td> | Audio Tuners</td>
</tr> |
0x 82b43584
</td> | GameplayData.package<p>JazzData.package
UI.package</td> | </td> | </td> | </td>
</tr> |
0x 8eaf13de
</td> | FullBuild0.package<p>Object package</td> | </td> | </td> | RIG</td>
</tr> |
0x 8ffb80f6
</td> | FullBuild2.package</td> | </td> | dds</td> | DDS Image </td>
</tr> |
0x 90620000
</td> | Sunset Valley.world<p>Saved game</td> | </td> | </td> | </td>
</tr> |
0x 90624c1b
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</tr> |
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</tr> |
0x 913381f2
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largeVictorian_a.package FullBuild0.package Saved game</td> | </td> | </td> | </td>
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0x 9151e6bc
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0x 91edbd3e
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0x 94c5d14a
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0x 94ec4b54
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FullBuild0.package</td> | </td> | </td> | </td>
</tr> |
0x A2377025</td> | Saved game</td> | </td> | </td> | </td>
</tr> |
0x a5f9fe18
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</tr> |
0x ae39399f
</td> | Sunset Valley.world</td> | </td> | </td> | </td>
</tr> |
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</tr> |
0x b125533a
</td> | Sunset Valley.world<p>smallNeutral_a.package
largeVictorian_a.package FullBuild0.package Saved game</td> | </td> | </td> | looks like EULERs. Maybe elevations…</td>
</tr> |
0x b1422971
</td> | Sunset Valley.world<p>smallNeutral_a.package
largeVictorian_a.package FullBuild0.package Saved game</td> | </td> | </td> | </td>
</tr> |
0x b1cc1af6
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</tr> |
0x b4dd716b
</td> | Martinez.package<p>Williams.package
FullBuild0.package</td> | </td> | </td> | Person Data</td>
</tr> |
0x b52f5055
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</tr> |
0x CF84EC98</td> | Saved game</td> | </td> | </td> | </td>
</tr> |
0x cf9a4ace
</td> | FullBuild0.package<p>Object package</td> | MDLR</td> | </td> | Modular Object - the hub resource of modular
objects</td> </tr> |
0x d063545b
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largeVictorian_a.package FullBuild0.package Saved game</td> | </td> | </td> | Lot File</td>
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0x d3044521
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</tr> |
0x d382bf57
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</tr> |
0x d4d9fbe5
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</tr> |
0x d84e7fc5
</td> | Sunset Valley.world<p>smallNeutral_a.package
largeVictorian_a.package FullBuild0.package</td> | </td> | png</td> | PNG Image - small lot image</td>
</tr> |
0x d84e7fc6
</td> | Sunset Valley.world<p>smallNeutral_a.package
largeVictorian_a.package FullBuild0.package Saved game</td> | </td> | png</td> | PNG Image - medium lot image</td>
</tr> |
0x d84e7fc7
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</tr> |
0x d9bd0909
</td> | Sunset Valley.world</td> | </td> | </td> | World Name</td>
</tr> |
0x ea5118b0
</td> | FullBuild0.package</td> | </td> | </td> | swb Effect Resource Tree </td>
</tr> |
0x f0633989
</td> | Sunset Valley.world</td> | </td> | </td> | </td>
</tr> |
0x f0ff5598
</td> | UI.package</td> | </td> | cam</td> | Camera Preset </td>
</tr> |
0x f12e5e12
</td> | Sunset Valley.world<p>smallNeutral_a.package
largeVictorian_a.package FullBuild0.package Saved game</td> | </td> | </td> | </td>
</tr> |
0x f1edbd86
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</tr> |
0x f3a38370
</td> | FullBuild0.package</td> | </td> | </td> | </td>
</tr> |
0x f609fd60
</td> | Sunset Valley.world</td> | </td> | </td> | </td>
</tr> |
0x FCEAB65B</td> | </td> | </td> | png</td> | Thumbnail for packaged custom colourswatch</td>
</tr> </table> <p>
</body> |