Sims 3:PackedFileTypes

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Type ID </b></font></td>

<b>
   <p ALIGN="CENTER">Found in</b></td>
<b>
   <p ALIGN="CENTER">Abbr</b></td>
<b>
   <p ALIGN="CENTER">Type </b></td>
<b>
   <p ALIGN="CENTER">Comments </b></td>
 </tr>
0x 00ae6c67
   </td>
FullBuild0.package</td>  </td>  </td>  </td>
 </tr>
0x 00b2d882
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

FullBuild2.package

Saved game

Object package</td>

 </td> dds</td> DDS Image </td>
 </tr>
0x 00b552ea
   </td>
FullBuild0.package</td>  </td>  </td>  </td>
 </tr>
0x 015a1849
   </td>
FullBuild0.package</td> GEOM</td> geom</td> Body Geometry File </td>
 </tr>
0x 0166038c
   </td>
Sunset Valley.world<p>GameplayData.package

JazzData.package

UI.package

FullBuild0.package

FullBuild1.package

FullBuild2.package

Object package</td>

NMAP</td> nmap</td> Name Map </td>
 </tr>
0x 01661233
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Saved game

Object package</td>

MODL</td> scene</td> Object Model (aka Object Geometry)</td>
 </tr>
0x 01a527db
   </td>
FullBuild1.package</td>  </td> </td> audio snr (voice/aud) </td>
 </tr>
0x 01d0e6fb</td>  </td> VBUF</td>  </td> Vertex Buffer</td>
 </tr>
0x 01d0e70f</td>  </td> IBUF</td>  </td> Index Buffer</td>
 </tr>
0x 01d0e723</td>  </td> VRTF</td>  </td> Vertex Format</td>
 </tr>
0x 01d0e75d
   </td>
FullBuild0.package</td> MATD</td> scene</td> Material Definition?</td>
 </tr>
0x 01d0e76B</td>  </td> SKIN</td>  </td>  </td>
 </tr>
0x 01d10f34
   </td>
FullBuild0.package<p>Object package</td> MLOD</td> scene</td> Object Model LODs (aka Object Geometry LODs)</td>
 </tr>
0x 01eef63a
   </td>
FullBuild1.package</td>  </td>  </td> audio sns (fx/music) </td>
 </tr>
0x 02019972
   </td>
FullBuild0.package</td> MTST</td> scene</td> Scenegraph Resource </td>
 </tr>
0x 021d7e8c
   </td>
FullBuild0.package</td> TREE</td> scene</td> Scenegraph Resource </td>
 </tr>
0x 022b756c
   </td>
Sunset Valley.world</td>  </td> </td>  </td>
 </tr>
0x 025c90a6
   </td>
UI.package</td>  </td> css</td> CSS </td>
 </tr>
0x 025c95b6
   </td>
UI.package<p>FullBuild0.package</td>  </td> xml</td>  </td>
 </tr>
0x 025ed6f4
   </td>
Martinez.package<p>Williams.package

FullBuild0.package

Sim package</td>

 </td> xml</td> CAS parts?</td>
 </tr>
0x 029e333b
   </td>
FullBuild1.package</td>  </td>  </td> audio voice (controllers) </td>
 </tr>
0x 02c9eff2
   </td>
FullBuild1.package</td>  </td>  </td> audio submix (mixers) </td>
 </tr>
0x 02d5df13
   </td>
JazzData.package</td> Jazz</td>  </td> Animation Sequences</td>
 </tr>
0x 02dc343f
   </td>
FullBuild0.package<p>Object package</td> OBJK</td>  </td> Looks like it says what the object is one of
   and what script set it should run</td>
 </tr>
0x 033260e3
   </td>
JazzData.package</td> TkMk</td>  </td>  </td>
 </tr>
0x 0333406c
   </td>
GameplayData.package<p>UI.package

FullBuild0.package</td>

 </td> xml</td> Uses include tuning
   constants.</td>
 </tr>
0x 033a1435
   </td>
Sunset Valley.world<p>Martinez.package

Williams.package

smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Object package

Sim package</td>

 </td>  </td> Property sets?<p>The groupID seems to match
   the second half of the InstanceID of several other resources of the same 
   object.</td>
 </tr>
0x 033b2b66
   </td>
Sunset Valley.world</td>  </td>  </td>  </td>
 </tr>
0x 0341acc9
   </td>
Sunset Valley.world<p>Martinez.package

Williams.package

smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Sim package</td>

 </td>  </td>  </td>
 </tr>
0x 034aeecb
   </td>
FullBuild0.package</td>  </td>  </td>  </td>
 </tr>
0x 0354796a
   </td>
FullBuild0.package</td>  </td>  </td>  </td>
 </tr>
0x 03555ba8
   </td>
FullBuild0.package</td>  </td>  </td>  </td>
 </tr>
0x 0355e0a6
   </td>
FullBuild0.package</td>  </td>  </td> Slot Adjusts</td>
 </tr>
0x 0358b08a
   </td>
FullBuild0.package</td>  </td>  </td> Face Parts</td>
 </tr>
0x 03b33ddf
   </td>
GameplayData.package</td>  </td> xml</td> These are like the stuff you had in TTAB.
   Motive advertising and autonomy etc</td>
 </tr>
0x 03b4c61d
   </td>
FullBuild0.package<p>Object package</td> LITE</td>  </td>  </td>
 </tr>
0x 03d843c2
   </td>
 </td>  </td>  </td>  </td>
 </tr>
0x 03d86ea4
   </td>
Sunset Valley.world<p>Saved game</td>  </td>  </td> Street Details (world)</td>
 </tr>
0x 03E80CDC</td> Saved game</td>  </td>  </td> got the hood name in also
   "content.devtest.1397"</td>
 </tr>
0x 0418fe2a
   </td>
FullBuild0.package</td>  </td>  </td> Catalog Fence</td>
 </tr>
0x 044735dd
   </td>
Sunset Valley.world</td>  </td>  </td>  </td>
 </tr>
0x 044ae110
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package</td>

 </td> xml</td>  </td>
 </tr>
0x 046a7235
   </td>
Sunset Valley.world<p>Saved game</td>  </td>  </td> got the alphabet
   and numbers in order</td>
 </tr>
0x 048a166d
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Saved game</td>

 </td>  </td> Same size each but with various values from
   03 to EA. Some values shared with other similar packed files so not lot 
   numbers.</td>
 </tr>
0x 0498da7e
   </td>
Sunset Valley.world<p>Saved game</td>  </td>  </td>  </td>
 </tr>
0x 049ca4cd
   </td>
FullBuild0.package</td>  </td>  </td> Catalog Stairs</td>
 </tr>
0x 04a09283
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Saved game</td>

 </td>  </td> I wonder if these could be lots.. Some are
   nearly empty while others have gubbins. The nearly empry ones could be empty 
   lots - but obviously they do not contain position details but maybe they 
   don't need to if lot posoitions are fixed per hood</td>
 </tr>
0x 04a4d951
   </td>
Sunset Valley.world<p>Saved game</td>  </td>  </td> World Detail<p>There are several of these in
   the saved game file</td>
 </tr>
0x 04ac5d93
   </td>
FullBuild0.package</td>  </td>  </td> Catalog Proxy Product</td>
 </tr>
0x 04b30669
   </td>
FullBuild0.package</td>  </td>  </td> Catalog Terrain Geometry Brush</td>
 </tr>
0x 04c58103
   </td>
FullBuild0.package</td>  </td>  </td> Catalog Railing</td>
 </tr>
0x 04d82d90
   </td>
 </td>  </td>  </td>  </td>
 </tr>
0x 04ed4bb2
   </td>
FullBuild0.package</td>  </td>  </td> Catalog Terrain Paint Brush</td>
 </tr>
0x 04ee6abb
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Saved game</td>

 </td>  </td>  </td>
 </tr>
0x 04f3cc01
   </td>
FullBuild0.package</td>  </td>  </td> Catalog Fireplace</td>
 </tr>
0x 04f51033
   </td>
FullBuild0.package</td>  </td>  </td>  </td>
 </tr>
0x 04f66bcc
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Saved game</td>

 </td>  </td>  </td>
 </tr>
0x 04f88964
   </td>
FullBuild0.package<p>Sim package</td>  </td>  </td> Townie Data</td>
 </tr>
0x 051df2dd
   </td>
FullBuild0.package</td>  </td>  </td> Face Piece Preset</td>
 </tr>
0x 05512255
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Saved game</td>

 </td>  </td>  </td>
 </tr>
0x 0553ead4
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Saved game</td>

 </td>  </td>  </td>
 </tr>
0x 0563919e
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Saved game</td>

 </td>  </td> Seems to have list of what colour the walls
   and floors are</td>
 </tr>
0x 0580a2B4</td> AllThumbnails.package</td>  </td>  </td>  </td>
 </tr>
0x 0580a2B5</td> AllThumbnails.package<p>Object package</td>  </td>  </td>  </td>
 </tr>
0x 0580a2B6</td> AllThumbnails.package</td>  </td>  </td>  </td>
 </tr>
0x 0580a2cD</td> Sim package</td>  </td>  </td>  </td>
 </tr>
0x 0580a2ce
   </td>
Martinez.package<p>Williams.package

FullBuild0.package</td>

 </td> png</td> PNG Image Small Image of Sims</td>
 </tr>
0x 0580a2cf
   </td>
Martinez.package<p>Williams.package

FullBuild0.package

Sim package</td>

 </td> png</td> PNG Image Large Image of Sims</td>
 </tr>
0x 0589DC44</td> AllThumbnails.package</td>  </td>  </td>  </td>
 </tr>
0x 0589DC45</td> AllThumbnails.package</td>  </td>  </td>  </td>
 </tr>
0x 0589DC46</td> AllThumbnails.package</td>  </td>  </td>  </td>
 </tr>
0x 05B17698</td> AllThumbnails.package</td>  </td>  </td>  </td>
 </tr>
0x 05B17699</td> AllThumbnails.package</td>  </td>  </td>  </td>
 </tr>
0x 05B1769A</td> AllThumbnails.package</td>  </td>  </td>  </td>
 </tr>
0x 05B1B524</td> AllThumbnails.package</td>  </td>  </td>  </td>
 </tr>
0x 05B1B525</td> AllThumbnails.package</td>  </td>  </td>  </td>
 </tr>
0x 05B1B526</td> AllThumbnails.package</td>  </td>  </td>  </td>
 </tr>
0x 05cd4bb3
   </td>
Sunset Valley.world</td>  </td>  </td>  </td>
 </tr>
0x 05da8af6
   </td>
PleasantValley.world</td>  </td>  </td>  </td>
 </tr>
0x 05e4faf7
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Saved game</td>

 </td>  </td>  </td>
 </tr>
0x 05ed1226
   </td>
Sunset Valley.world<p>Martinez.package

Williams.package

smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Saved game</td>

 </td>  </td> Reference Store</td>
 </tr>
0x 05ff3549
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Saved game</td>

 </td>  </td>  </td>
 </tr>
0x 05ff6ba4
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Saved game</td>

 </td>  </td> could be lot geography (elevation detail)</td>
 </tr>
0x 0604abda
   </td>
GameplayData.package</td>  </td> xml</td> </td>
 </tr>
0x 060b390c
   </td>
FullBuild0.package</td>  </td>  </td> Catalog Terrain Water Brush </td>
 </tr>
0x 060e1826
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Saved game</td>

 </td>  </td>  </td>
 </tr>
0x 0611b0e7
   </td>
smallNeutral_a.package<p>largeVictorian_a.package

FullBuild0.package</td>

 </td>  </td>  </td>
 </tr>
0x 062853a8
   </td>
Martinez.package<p>Williams.package

FullBuild0.package</td>

 </td>  </td> Family Data</td>
 </tr>
0x 062c8204
   </td>
FullBuild0.package</td>  </td> filen</td> Clothing Parts</td>
 </tr>
0x 062e9ee0
   </td>
UI.package</td>  </td>  </td>  </td>
 </tr>
0x 06302271
   </td>
FullBuild0.package</td>  </td>  </td>  </td>
 </tr>
0x 063261da
   </td>
FullBuild0.package</td>  </td>  </td>  </td>
 </tr>
0x 06326213
   </td>
FullBuild0.package</td>  </td>  </td>  </td>
 </tr>
0x 06393f5d
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Saved game</td>

 </td>  </td>  </td>
 </tr>
0x 065b8b38
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Saved game</td>

 </td>  </td>  </td>
 </tr>
0x 065bfcac
   </td>
Sunset Valley.world</td>  </td>  </td>  </td>
 </tr>
0x 065bfcad
   </td>
Sunset Valley.world</td>  </td>  </td>  </td>
 </tr>
0x 065bfcae
   </td>
Sunset Valley.world</td>  </td>  </td>  </td>
 </tr>
0x 0668f628
   </td>
Sunset Valley.world</td>  </td>  </td> World Description </td>
 </tr>
0x 0668f630
   </td>
Sunset Valley.world</td>  </td>  </td>  </td>
 </tr>
0x 0668f635
   </td>
Sunset Valley.world</td>  </td> png</td>  </td>
 </tr>
0x 0668f639
   </td>
Sunset Valley.world</td>  </td>  </td> World Image Descriptor </td>
 </tr>
0x 067caa11
   </td>
FullBuild0.package</td> BGEO</td> bgeo</td>  </td>
 </tr>
0x 06b981ed
   </td>
Sunset Valley.world<p>Saved game</td> OBJS</td>  </td> (world)</td>
 </tr>
0x 06ce4804
   </td>
Sunset Valley.world<p>Saved game</td>  </td>  </td>  </td>
 </tr>
0x 06d6b112
   </td>
FullBuild0.package<p>FullBuild1.package

FullBuild2.package</td>

 </td>  </td>  </td>
 </tr>
0x 06dc847e
   </td>
Sunset Valley.world<p>FullBuild0.package

Saved game</td>

 </td>  </td>  </td>
 </tr>
0x 073faa07
   </td>
gameplay.package<p>scripts.package

simcore.package</td>

 </td>  </td> Compiled Script</td>
 </tr>
0x 07CD07EC</td> Saved game</td>  </td>  </td>  </td>
 </tr>
0x 0c37a5b5
   </td>
FullBuild0.package</td>  </td>  </td>  </td>
 </tr>
0x 11e32896
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Saved game</td>

 </td>  </td>  </td>
 </tr>
0x 16B17A6C</td> Saved game</td>  </td>  </td>  </td>
 </tr>
0x 1f886ead
   </td>
FullBuild0.package</td>  </td>  </td>  </td>
 </tr>
0x 220557da
   </td>
FullBuild0.package</td> STBL</td>  </td> Catalog name and description - one per
   language starting 00?????????????? for English</td>
 </tr>
0x 2ad195f2
   </td>
Sunset Valley.world</td>  </td>  </td>  </td>
 </tr>
0x 2653E3C8</td> AllThumbnails.package</td>  </td>  </td>  </td>
 </tr>
0x 2653E3C9</td> AllThumbnails.package</td>  </td>  </td>  </td>
 </tr>
0x 2653E3CA</td> AllThumbnails.package</td>  </td>  </td>  </td>
 </tr>
0x 2D4284F0</td> AllThumbnails.package</td>  </td>  </td>  </td>
 </tr>
0x 2D4284F1</td> AllThumbnails.package</td>  </td>  </td>  </td>
 </tr>
0x 2D4284F2</td> AllThumbnails.package</td>  </td>  </td>  </td>
 </tr>
0x 2e75c764
   </td>
FullBuild0.package</td>  </td> png</td> object thumbnail small</td>
 </tr>
0x 2e75c765
   </td>
FullBuild0.package</td>  </td> png</td> object thumbnail medium</td>
 </tr>
0x 2e75c766
   </td>
FullBuild0.package</td>  </td> png</td> object thumbnail large</td>
 </tr>
0x 2f7d0004
   </td>
FullBuild0.package</td>  </td> png</td> PNG Image - UI icons, HUDs etc</td>
 </tr>
0x 2f7d0008
   </td>
FullBuild0.package</td>  </td>  </td> Image Linkers</td>
 </tr>
0x 312e7545
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Saved game</td>

 </td>  </td>  </td>
 </tr>
0x 316c78f2
   </td>
FullBuild0.package</td>  </td>  </td> Catalog foundation</td>
 </tr>
0x 319e4f1d
   </td>
FullBuild0.package<p>Object package</td> OBJD</td>  </td> Object Definition </td>
 </tr>
0x 32C83095</td> Saved game</td>  </td>  </td>  </td>
 </tr>
0x 342778a7</td>  </td>  </td>  </td> face overlays, tints, eyebrow makeup,
   clothes</td>
 </tr>
0x 342779a7
   </td>
Sunset Valley.world<p>Saved game</td>  </td>  </td>  </td>
 </tr>
0x 34e5247c
   </td>
smallNeutral_a.package<p>largeVictorian_a.package

FullBuild0.package</td>

 </td>  </td>  </td>
 </tr>
0x 35a33e29
   </td>
Sunset Valley.world</td>  </td>  </td>  </td>
 </tr>
0x 3a65af29
   </td>
FullBuild0.package</td>  </td>  </td> Makeup</td>
 </tr>
0x 3d8632d0
   </td>
Sunset Valley.world</td>  </td>  </td>  </td>
 </tr>
0x 4d1a5589
   </td>
Sunset Valley.world<p>Saved game</td> OBJN</td>  </td> OBJN (world)</td>
 </tr>
 </td>  </td>  </td>  </td>  </td>
 </tr>
0x 4f09f8e1
   </td>
FullBuild0.package</td>  </td>  </td>  </td>
 </tr>
0x 515ca4cd
   </td>
FullBuild0.package</td>  </td>  </td> Catalog Wall/Floor Pattern </td>
 </tr>
0x 5DE9DBA0</td> AllThumbnails.package</td>  </td>  </td>  </td>
 </tr>
0x 5DE9DBA1</td> AllThumbnails.package</td>  </td>  </td>  </td>
 </tr>
0x 5DE9DBA2</td> AllThumbnails.package</td>  </td>  </td>  </td>
 </tr>
0x 626F60CC</td> CasThumbnails.package</td>  </td>  </td>  </td>
 </tr>
0x 626F60CD</td> CasThumbnails.package</td>  </td>  </td>  </td>
 </tr>
0x 626F60CE</td> CasThumbnails.package</td>  </td>  </td>  </td>
 </tr>
0x 628A788F</td> Saved game</td>  </td>  </td> Contains name of hood. (starts with a '1' in
   this example could be hood no, and then the count of chars in the name)</td>
 </tr>
0x 63a33ea7
   </td>
FullBuild2.package</td> ANIM</td> scene</td> Scenegraph Resource </td>
 </tr>
0x 6abfad26
   </td>
FullBuild0.package</td>  </td>  </td>  </td>
 </tr>
0x 6b20c4f3
   </td>
FullBuild0.package</td>  </td>  </td> animations (eg c2o) aka S3Clip</td>
 </tr>
0x 6b6d837d
   </td>
Sunset Valley.world<p>Martinez.package

Williams.package

FullBuild0.package</td>

 </td> png</td> PNG Image - family pics small</td>
 </tr>
0x 6b6d837e
   </td>
Sunset Valley.world<p>Martinez.package

Williams.package

FullBuild0.package</td>

 </td> png</td> PNG Image - family pics medium</td>
 </tr>
0x 6b6d837f
   </td>
Sunset Valley.world<p>Martinez.package

Williams.package

FullBuild0.package</td>

 </td> png</td> PNG Image - family pics large</td>
 </tr>
0x 72683c15
   </td>
FullBuild0.package</td>  </td>  </td>  </td>
 </tr>
0x 736884f1
   </td>
FullBuild0.package<p>Object package</td> VPXY</td> vpxy</td> Model Links</td>
 </tr>
0x 73e93eeb
   </td>
FullBuild0.package<p>Object package

Sim package</td>

 </td> xml</td> Only one in FB0. Usually contained in
   sims3packs of user recolours and objects. Dependency lists</td>
 </tr>
0x 8070223d
   </td>
FullBuild1.package</td>  </td>  </td> Audio Tuners</td>
 </tr>
0x 82b43584
   </td>
GameplayData.package<p>JazzData.package

UI.package</td>

 </td>  </td>  </td>
 </tr>
0x 8eaf13de
   </td>
FullBuild0.package<p>Object package</td>  </td>  </td> RIG</td>
 </tr>
0x 8ffb80f6
   </td>
FullBuild2.package</td>  </td> dds</td> DDS Image </td>
 </tr>
0x 90620000
   </td>
Sunset Valley.world<p>Saved game</td>  </td>  </td>  </td>
 </tr>
0x 90624c1b
   </td>
Sunset Valley.world</td>  </td>  </td>  </td>
 </tr>
0x 9063660d
   </td>
Sunset Valley.world</td>  </td>  </td> World Texture Map </td>
 </tr>
0x 9063660e
   </td>
Sunset Valley.world</td>  </td>  </td>  </td>
 </tr>
0x 913381f2
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Saved game</td>

 </td>  </td>  </td>
 </tr>
0x 9151e6bc
   </td>
FullBuild0.package</td>  </td>  </td> Catalog Wall</td>
 </tr>
0x 91edbd3e
   </td>
FullBuild0.package</td>  </td>  </td> Catalog Roof Style</td>
 </tr>
0x 94c5d14a
   </td>
FullBuild0.package</td>  </td>  </td>  </td>
 </tr>
0x 94ec4b54
   </td>
smallNeutral_a.package<p>largeVictorian_a.package

FullBuild0.package</td>

 </td>  </td>  </td>
 </tr>
0x A2377025</td> Saved game</td>  </td>  </td>  </td>
 </tr>
0x a5f9fe18
   </td>
FullBuild0.package</td>  </td>  </td>  </td>
 </tr>
0x ae39399f
   </td>
Sunset Valley.world</td>  </td>  </td>  </td>
 </tr>
0x b074ace6
   </td>
Sunset Valley.world</td>  </td>  </td>  </td>
 </tr>
0x b125533a
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Saved game</td>

 </td>  </td> looks like EULERs. Maybe elevations…</td>
 </tr>
0x b1422971
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Saved game</td>

 </td>  </td>  </td>
 </tr>
0x b1cc1af6
   </td>
FullBuild1.package</td>  </td>  </td> "GSTR" Movies</td>
 </tr>
0x b4dd716b
   </td>
Martinez.package<p>Williams.package

FullBuild0.package</td>

 </td>  </td> Person Data</td>
 </tr>
0x b52f5055
   </td>
FullBuild0.package</td>  </td>  </td> Face Part Linker</td>
 </tr>
0x CF84EC98</td> Saved game</td>  </td>  </td>  </td>
 </tr>
0x cf9a4ace
   </td>
FullBuild0.package<p>Object package</td> MDLR</td>  </td> Modular Object - the hub resource of modular
   objects</td>
 </tr>
0x d063545b
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Saved game</td>

 </td>  </td> Lot File</td>
 </tr>
0x d3044521
   </td>
FullBuild0.package<p>Object package</td> RSLT</td> scene</td> Slot Definition</td>
 </tr>
0x d382bf57
   </td>
FullBuild0.package<p>Object package</td> FTPT</td> scene</td> Model Footprint</td>
 </tr>
0x d4d9fbe5
   </td>
FullBuild0.package</td>  </td>  </td> Pattern List</td>
 </tr>
0x d84e7fc5
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package</td>

 </td> png</td> PNG Image - small lot image</td>
 </tr>
0x d84e7fc6
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Saved game</td>

 </td> png</td> PNG Image - medium lot image</td>
 </tr>
0x d84e7fc7
   </td>
FullBuild0.package</td>  </td> png</td> PNG Image - large lot image</td>
 </tr>
0x d9bd0909
   </td>
Sunset Valley.world</td>  </td>  </td> World Name</td>
 </tr>
0x ea5118b0
   </td>
FullBuild0.package</td>  </td>  </td> swb Effect Resource Tree </td>
 </tr>
0x f0633989
   </td>
Sunset Valley.world</td>  </td>  </td>  </td>
 </tr>
0x f0ff5598
   </td>
UI.package</td>  </td> cam</td> Camera Preset </td>
 </tr>
0x f12e5e12
   </td>
Sunset Valley.world<p>smallNeutral_a.package

largeVictorian_a.package

FullBuild0.package

Saved game</td>

 </td>  </td>  </td>
 </tr>
0x f1edbd86
   </td>
FullBuild0.package</td>  </td>  </td> Catalog Roof Pattern</td>
 </tr>
0x f3a38370
   </td>
FullBuild0.package</td>  </td>  </td>  </td>
 </tr>
0x f609fd60
   </td>
Sunset Valley.world</td>  </td>  </td>  </td>
 </tr>
0x FCEAB65B</td>  </td>  </td> png</td> Thumbnail for packaged custom colourswatch</td>
 </tr>

</table>

<p> 

 

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