Difference between revisions of "Sims 4:0x319E4F1D"

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(Format)
(Format)
Line 7: Line 7:
 
<pre>
 
<pre>
 
then...
 
then...
DWORD unk9 (always 01 00 00 00 in written order)
 
DWORD unk10
 
DWORD unk11
 
DWORD unk12
 
DWORD unk13 (always 02 00 00 00 in written order)
 
DWORD unk14
 
DWORD unk15
 
  
DWORD unk16_flags flag field I think
+
DWORD unk01
 +
DWORD hash01
 +
DWORD hash02
 +
DWORD hash03
 +
DWORD unk02
 +
DWORD hash04
 +
DWORD hash05
 +
 
 +
DWORD unkFlags01
 
DWORD Category flags
 
DWORD Category flags
DWORD unk17_flags some other flags
+
DWORD unkFlags03
DWORD unk18_flags maybe flags
+
DWORD unkFlags04
 
DWORD Placement flags
 
DWORD Placement flags
  
QWORD unk19 probably IID
+
QWORD unkIID01
BYTE unk20
+
BYTE unk03
QWORD unk21 probably IID
+
QWORD unkIID02
BYTE unk27
+
BYTE unk04
  
BYTE colors count
+
BYTE count
For colors
+
For count
DWORD (probably RGBA - alpha is definitely last as it's always FF in everything but glass)
+
DWORD (RGBA or variation of it)
 
 
BYTE unk22
+
BYTE unk05
BYTE unk23
+
BYTE unk06
BYTE unk24
+
BYTE unk07
BYTE unk25
+
BYTE unk08
BYTE unk26
+
BYTE unk09
  
BYTE buildbuy=00/buymode=01
+
BYTE buildbuy=00/buymode=01  
  
 +
if version == 19
 +
BYTE unk10
 +
BYTE unk11
 +
BYTE unk12
 +
BYTE unk13
 
</pre>
 
</pre>

Revision as of 04:01, 14 October 2014

Format

DWORD version
then commonblock...

Sims 4:CatResCommonBlock

then...

DWORD unk01
DWORD hash01
DWORD hash02
DWORD hash03
DWORD unk02
DWORD hash04
DWORD hash05

DWORD unkFlags01
DWORD Category flags
DWORD unkFlags03
DWORD unkFlags04
DWORD Placement flags

QWORD unkIID01
BYTE unk03
QWORD unkIID02
BYTE unk04

BYTE count
For count
	DWORD (RGBA or variation of it)
	
BYTE unk05
BYTE unk06
BYTE unk07
BYTE unk08
BYTE unk09

BYTE buildbuy=00/buymode=01 

if version == 19 
	BYTE unk10
	BYTE unk11
	BYTE unk12
	BYTE unk13
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