Sims 4:0xC0DB5AE7
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Revision as of 14:44, 7 September 2014 by Inge Jones (Talk | contribs)
WORD DWORD position of Entry Ref List DWORD Count1 String of length Count1 DWORD Count2 String of length Count2 QWORD IID of the "Object Tuning" xml Repeat (Usually 5 times - no count field) DWORD = "04 00 00 00" QWORD IID DWORD TID DWORD GID (Typically of MODL, RIG, FTPT etc) DWORD Count2 For Count2 DWORD DWORD Count of string String FLOAT Price WORD Count 3 of Entry Refs For Count3 DWORD entry type DWORD position in resource
Entry Types
BE AE 72 21 // SHORT unk (probably to do with unlocking or emotions) 94 83 D0 DC // FLOAT unk (probably to do with unlocking or emotions) A4 FA F4 E4 // FLOAT price 5F A9 D5 EC // STRING "set1 variant blah blah" FB 21 E4 E6 // DWORD count of list of unkn DWORDS D8 7A 73 6C // FTPT entry C6 AC 20 8D // MODL entry F3 AF 85 8A // RSLT entry 4F AE 06 E2 // _RIG entry 88 D8 DE CA // TGI entry null ref usually 9B 03 94 B9 // QWORD Object Tuning (xml) IID BC A4 0F 79 // DWORD Description Guid 86 77 F0 E7 // DWORD Name Guid