Sims 4:0xC0DB5AE7

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 WORD
 DWORD  position of Entry Ref List

 DWORD Count1
 String of length Count1

 DWORD Count2
 String of length Count2

 QWORD IID of the "Object Tuning" xml

 Repeat (Usually 5 times - no count field)
   DWORD = "04 00 00 00"
   QWORD IID
   DWORD TID
   DWORD GID
   (Typically of MODL, RIG, FTPT etc)
   
 DWORD Count2
 For Count2
   DWORD
   
 DWORD Count of string
 String

 FLOAT Price
 
 WORD Count 3 of Entry Refs
 For Count3
   DWORD entry type
   DWORD position in resource

Entry Types

BE AE 72 21 // SHORT unk (probably to do with unlocking or emotions)
94 83 D0 DC // FLOAT unk (probably to do with unlocking or emotions)
A4 FA F4 E4 // FLOAT price
5F A9 D5 EC // STRING "set1 variant blah blah"
FB 21 E4 E6 // DWORD count of  list of unkn DWORDS
D8 7A 73 6C // FTPT entry
C6 AC 20 8D // MODL entry
F3 AF 85 8A // RSLT entry
4F AE 06 E2 // _RIG entry
88 D8 DE CA // TGI entry null ref usually
9B 03 94 B9 // QWORD Object Tuning (xml) IID
BC A4 0F 79 // DWORD Description Guid
86 77 F0 E7 // DWORD Name Guid




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