User contributions
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- 08:06, 4 December 2011 (diff | hist) . . (-26) . . Sims 2 My (top)
- 18:18, 1 December 2011 (diff | hist) . . (+4) . . 534C4F54
- 18:18, 1 December 2011 (diff | hist) . . (+4,258) . . SLOT
- 14:11, 30 November 2011 (diff | hist) . . (+396) . . 0x002D (top)
- 14:20, 26 November 2011 (diff | hist) . . (+20) . . 0x000C (→Use) (top)
- 13:48, 5 November 2011 (diff | hist) . . (+40) . . 0x000C (→See also)
- 13:47, 5 November 2011 (diff | hist) . . (+243) . . Sims 2 My
- 13:40, 5 November 2011 (diff | hist) . . (+34) . . N File:DirectionAttribute.jpg (The My or Stack Object's direction) (top)
- 12:28, 5 November 2011 (diff | hist) . . (+144) . . 0x000C (→Use)
- 12:04, 5 November 2011 (diff | hist) . . (0) . . 0x000C (→Use)
- 12:03, 5 November 2011 (diff | hist) . . (+163) . . 0x000C
- 11:58, 5 November 2011 (diff | hist) . . (+52) . . N File:DirectionOpCode.jpg (The values returned by the Direction (0x000C) Opcode) (top)
- 06:45, 5 November 2011 (diff | hist) . . (+1,663) . . N 0x000C (Created page with "{{Primitive |name=Direction |opcode=0x000C |expansion=The Sims 2 }} ==Overview== This primitive provides a way to discover the direction from one object to anothe...")
- 14:52, 30 October 2011 (diff | hist) . . (+2,016) . . N 0x0078 (Created page with "{{Primitive |name=RayTrace |opcode=0x0078 |expansion=The Sims 2 }} ==Overview== This primitive provides a way to check whether there is a clear view of one object...") (top)
- 10:43, 28 October 2011 (diff | hist) . . (+101) . . 0x0014 (→Use)
- 10:07, 28 October 2011 (diff | hist) . . (+131) . . 0x002D (→Use)
- 07:04, 20 July 2011 (diff | hist) . . (-6) . . 0x002A (top)
- 16:42, 4 July 2011 (diff | hist) . . (+1,304) . . N Sims 2 Const (Created page with "There are many uses for constants, see BCON for more details. Referring to constants when you don't have a wizard to make life easy is a little weird. In a wizard you will ...") (top)
- 10:17, 3 July 2011 (diff | hist) . . (+1,781) . . N 0x001D (Created page with "{{Primitive |name=Set Motive Change |opcode=0x001D |expansion=The Sims 2 }} ==Overview== This primitive allows control of gradual changes in needs (a.k.a. motives...") (top)
- 18:41, 2 May 2011 (diff | hist) . . (-2) . . Load Order (top)
- 18:40, 2 May 2011 (diff | hist) . . (+2,777) . . N Load Order (Created page with 'Sometimes, two mods with different functions, each alter a number of BHAV resources. Now it MAY occur that one BHAV is altered by BOTH mods, in each case to get a different e…')
- 18:37, 2 May 2011 (diff | hist) . . (+377) . . SimPE Resource Editing
- 13:01, 30 April 2011 (diff | hist) . . (-495) . . 0x006A
- 14:00, 29 April 2011 (diff | hist) . . (-1,537) . . 0x006A
- 19:15, 25 April 2011 (diff | hist) . . (-2,170) . . 0x006A
- 13:41, 25 April 2011 (diff | hist) . . (+128) . . 0x006A (→Use)
- 09:58, 25 April 2011 (diff | hist) . . (+188) . . 0x006A (→Use)
- 18:11, 24 April 2011 (diff | hist) . . (+3,612) . . 0x006A
- 17:40, 24 April 2011 (diff | hist) . . (+1,675) . . N How SimAntics chooses and Animations (Created page with 'When one of the following primitives:- * Animate Object (0x0069) * Animate Sim (0x006A) * Animate Overlay (0x006B) * [[0x006C|Anim…') (top)
- 17:38, 24 April 2011 (diff | hist) . . (+1) . . STR (→STR#)
- 17:38, 24 April 2011 (diff | hist) . . (+1,009) . . STR (→STR#)
- 13:21, 24 April 2011 (diff | hist) . . (+58) . . 0x006C (→Use) (top)
- 10:57, 24 April 2011 (diff | hist) . . (+10) . . 0x0076
- 10:55, 24 April 2011 (diff | hist) . . (-38) . . 0x0074 (→Use)
- 10:54, 24 April 2011 (diff | hist) . . (-76) . . 0x0071 (→Use) (top)
- 10:53, 24 April 2011 (diff | hist) . . (+33) . . 0x006D (top)
- 10:51, 24 April 2011 (diff | hist) . . (-49) . . 0x006C (→Use)
- 10:44, 24 April 2011 (diff | hist) . . (+5) . . 0x001B (→Instruction Wizard) (top)
- 10:43, 24 April 2011 (diff | hist) . . (+60) . . 0x001A (→Use) (top)
- 10:42, 24 April 2011 (diff | hist) . . (+30) . . 0x0019 (→Use) (top)
- 10:41, 24 April 2011 (diff | hist) . . (+30) . . 0x0010 (→Use)
- 10:40, 24 April 2011 (diff | hist) . . (+15) . . 0x000E (→Use)
- 10:39, 24 April 2011 (diff | hist) . . (+45) . . 0x000D (→Use) (top)
- 10:38, 24 April 2011 (diff | hist) . . (0) . . 0x000B (→Use) (top)
- 10:38, 24 April 2011 (diff | hist) . . (+16) . . 0x000B (→Use)
- 10:37, 24 April 2011 (diff | hist) . . (+1,075) . . N Byte Order (Created page with 'In lots of the descriptions of operands for various primitives in SimAntics, you will see the following description, "operands 1 and 2 give the low and high order byte respec…') (top)
- 10:36, 24 April 2011 (diff | hist) . . (+5) . . 0x0008 (→Using the Instruction Wizard) (top)
- 10:34, 24 April 2011 (diff | hist) . . (+153) . . N File:Byte Order.jpg (An illustration of byte order in SimAntics. This picture shows that the bytes of a number are provided in the reverse order from how humans read numbers.) (top)
- 14:14, 23 April 2011 (diff | hist) . . (+341) . . 0x0074 (→Overview)
- 14:12, 23 April 2011 (diff | hist) . . (+82) . . 0x0014
- 14:11, 23 April 2011 (diff | hist) . . (+105) . . 0x0074
- 14:10, 23 April 2011 (diff | hist) . . (+68) . . BHAV code snippets
- 14:10, 23 April 2011 (diff | hist) . . (+2,055) . . N BHAV:Pick Up / Put Down (Created page with '==Overview== Here we show a SimAntics BHAV code snippet that will direct the current Sim to pick up the object clicked on (which is defined note to be placeable on the floor …')
- 14:04, 23 April 2011 (diff | hist) . . (-1) . . BHAV:Build pie-menu (→The pie-menu string resource)
- 12:54, 23 April 2011 (diff | hist) . . (+273) . . 0x0074
- 12:49, 23 April 2011 (diff | hist) . . (+517) . . 0x0014
- 12:44, 23 April 2011 (diff | hist) . . (+7) . . TTAB (→Settings - Choosing a Pie Menu String and BHAV)
- 12:39, 23 April 2011 (diff | hist) . . (+84) . . N File:ObjectFunctions.jpg (Plugin view of Object Functions in SimPE. Screenshot taken with SimPE v0.72.1.33855) (top)
- 12:29, 23 April 2011 (diff | hist) . . (+277) . . 0x0014 (→Overview)
- 12:26, 23 April 2011 (diff | hist) . . (+36) . . 0x0014 (→Overview)
- 10:32, 23 April 2011 (diff | hist) . . (+1,521) . . N 0x0074 (Created page with '{{Primitive |name=Reach/Put |opcode=0x0074 |expansion=The Sims 2 }} ==Overview== This primitive is to allow your Sim to pick up and put down objects. ==Use== The…')
- 10:39, 22 April 2011 (diff | hist) . . (+22) . . Base Game Compatible Checklist
- 10:39, 22 April 2011 (diff | hist) . . (+22) . . BHAV code snippets
- 10:39, 22 April 2011 (diff | hist) . . (+22) . . BHAV:Find nearest
- 10:38, 22 April 2011 (diff | hist) . . (+22) . . BHAV:Build pie-menu
- 09:54, 22 April 2011 (diff | hist) . . (+938) . . Sims 2 My
- 09:27, 22 April 2011 (diff | hist) . . (+106) . . 0x000D (→Overview)
- 09:26, 22 April 2011 (diff | hist) . . (+159) . . TTAB (→Introduction)
- 09:24, 22 April 2011 (diff | hist) . . (+797) . . BHAV:Find nearest
- 09:23, 22 April 2011 (diff | hist) . . (+87) . . 0x000D
- 07:41, 22 April 2011 (diff | hist) . . (+10) . . OpCode
- 07:39, 22 April 2011 (diff | hist) . . (+10) . . BCON
- 07:38, 22 April 2011 (diff | hist) . . (0) . . Bit (→Example) (top)
- 07:34, 22 April 2011 (diff | hist) . . (0) . . Sims 2:Object Errors (→99. 3D object is not animatable)
- 07:33, 22 April 2011 (diff | hist) . . (+126) . . OBJD (→RAW Data - Mesh & Graphics)
- 07:31, 22 April 2011 (diff | hist) . . (+87) . . Sims 2:Object Errors (→99. 3D object is not animatable)
- 12:46, 27 March 2011 (diff | hist) . . (+811) . . Sims 2 My
- 11:49, 27 March 2011 (diff | hist) . . (-2) . . Modding Info
- 11:48, 27 March 2011 (diff | hist) . . (-10) . . Sims 2:Main Page
- 07:54, 14 February 2011 (diff | hist) . . (+11) . . 0x0076 (→Read something out of the array)
- 07:53, 14 February 2011 (diff | hist) . . (+142) . . 0x0076 (→Read something out of the array)
- 17:11, 23 January 2011 (diff | hist) . . (+974) . . N 0x0014 (Created page with '{{Primitive |name=Run Functional Tree |opcode=0x0014 |expansion=The Sims 2 }} ==Overview== This primitive provides a way to run one of the main functions within t…')
- 15:06, 23 January 2011 (diff | hist) . . (+77) . . 0x000E (→Overview)
- 15:02, 23 January 2011 (diff | hist) . . (+1,565) . . N 0x000E (Created page with '{{Primitive |name=Find Best Object for Function |opcode=0x000E |expansion=The Sims 2 }} ==Overview== This primitive provides a way to locate an appropriate object…')
- 13:57, 23 January 2011 (diff | hist) . . (+98) . . Game Help:Moving Sims (→The Hard Way)
- 13:51, 23 January 2011 (diff | hist) . . (+257) . . Game Help:Extract In-Game Sim (→How to Extract In-Game Sims) (top)
- 17:50, 7 January 2011 (diff | hist) . . (+33) . . Sims 2 My person data
- 17:48, 7 January 2011 (diff | hist) . . (+583) . . Sims 2 My person data
- 18:38, 1 December 2010 (diff | hist) . . (+15) . . TTAB
- 11:12, 21 November 2010 (diff | hist) . . (+5) . . 0x0032 (→Using the Instruction Wizard)
- 18:30, 1 November 2010 (diff | hist) . . (+102) . . 0x001C (→More about Type)
- 17:39, 1 November 2010 (diff | hist) . . (+5) . . 0x0024 (→Using the Instruction Wizard)
- 17:25, 1 November 2010 (diff | hist) . . (+1) . . 0x001C (→Overview)
- 17:25, 1 November 2010 (diff | hist) . . (+10) . . 0x001C
- 17:44, 18 October 2010 (diff | hist) . . (+234) . . Game Help Talk:What are Hacks? (top)
- 17:42, 18 October 2010 (diff | hist) . . (+329) . . Game Help Talk:What are Hacks?
- 17:39, 18 October 2010 (diff | hist) . . (+523) . . Game Help:What are Hacks?/Overrides (top)
- 17:31, 18 October 2010 (diff | hist) . . (+104) . . N File:CustomContentPaneNL.jpg (The window shown at game start-up listing your custom content. Screenshot taken from a NightLife Game.) (top)
- 13:48, 18 October 2010 (diff | hist) . . (+295) . . Game Help:What are Hacks?/Overrides
- 18:22, 17 October 2010 (diff | hist) . . (+2,230) . . N Game Help:What are Hacks?/Overrides (Created page with 'The custom content window from game start-upWhen starting up your Sims 2 game, if you have custom content you will be presented …')
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