User contributions
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- 08:06, 4 December 2011 (diff | hist) . . (-26) . . Sims 2 My (top)
- 18:18, 1 December 2011 (diff | hist) . . (+4) . . 534C4F54
- 18:18, 1 December 2011 (diff | hist) . . (+4,258) . . SLOT
- 14:11, 30 November 2011 (diff | hist) . . (+396) . . 0x002D (top)
- 14:20, 26 November 2011 (diff | hist) . . (+20) . . 0x000C (→Use) (top)
- 13:48, 5 November 2011 (diff | hist) . . (+40) . . 0x000C (→See also)
- 13:47, 5 November 2011 (diff | hist) . . (+243) . . Sims 2 My
- 13:40, 5 November 2011 (diff | hist) . . (+34) . . N File:DirectionAttribute.jpg (The My or Stack Object's direction) (top)
- 12:28, 5 November 2011 (diff | hist) . . (+144) . . 0x000C (→Use)
- 12:04, 5 November 2011 (diff | hist) . . (0) . . 0x000C (→Use)
- 12:03, 5 November 2011 (diff | hist) . . (+163) . . 0x000C
- 11:58, 5 November 2011 (diff | hist) . . (+52) . . N File:DirectionOpCode.jpg (The values returned by the Direction (0x000C) Opcode) (top)
- 06:45, 5 November 2011 (diff | hist) . . (+1,663) . . N 0x000C (Created page with "{{Primitive |name=Direction |opcode=0x000C |expansion=The Sims 2 }} ==Overview== This primitive provides a way to discover the direction from one object to anothe...")
- 14:52, 30 October 2011 (diff | hist) . . (+2,016) . . N 0x0078 (Created page with "{{Primitive |name=RayTrace |opcode=0x0078 |expansion=The Sims 2 }} ==Overview== This primitive provides a way to check whether there is a clear view of one object...") (top)
- 10:43, 28 October 2011 (diff | hist) . . (+101) . . 0x0014 (→Use)
- 10:07, 28 October 2011 (diff | hist) . . (+131) . . 0x002D (→Use)
- 07:04, 20 July 2011 (diff | hist) . . (-6) . . 0x002A (top)
- 16:42, 4 July 2011 (diff | hist) . . (+1,304) . . N Sims 2 Const (Created page with "There are many uses for constants, see BCON for more details. Referring to constants when you don't have a wizard to make life easy is a little weird. In a wizard you will ...") (top)
- 10:17, 3 July 2011 (diff | hist) . . (+1,781) . . N 0x001D (Created page with "{{Primitive |name=Set Motive Change |opcode=0x001D |expansion=The Sims 2 }} ==Overview== This primitive allows control of gradual changes in needs (a.k.a. motives...") (top)
- 18:41, 2 May 2011 (diff | hist) . . (-2) . . Load Order (top)
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