Tutorials:Data Types for Simantics Users

From SimsWiki
Revision as of 18:18, 8 April 2007 by Whiterider (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Tutorials by Category

Build Mode | Walls & Floors | Body Shop | Object Recolouring | Careers | Sims | Object Creation | BodyShop Meshing | Hacks and Game Mods

Tutorials by Level
Level 1 (Newbie) | Level 2 (Beginners) | Level 3 (Intermediate) | Level 4 (Advanced) | Level 5 (Numenorean)
Data Types for Simantics Users
Basegame.gif

Base Game
AuthorEcho


Contents

Overview

If you've never made a custom BHAV before, this is not the document for you. The information here will probably only be helpful for those people who have been playing with BHAVs for a while, but who want to get a better understanding of the different ways in-game data can be stored and changed using BHAVs. It starts out with fairly basic stuff, but gets a little more complicated near the end.

What you will need

SimPE

Tutorial

Data Types for Simantics Users

Credit

Originally written by Echo

Related Links

Personal tools
Namespaces

Variants
Actions
Navigation
game select
Toolbox