Difference between revisions of "Tutorials:Programmer's Guide to BHAVs"
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==Overview== | ==Overview== | ||
+ | This document aims to provide an intermediate level description of the known background theory behind behaviour editing for The Sims 2. It is not a guide to any one tool, nor is it an explanation of how to make new objects. Instead, this document exists to allow people to come to grips with some of the important fundamentals to changing the behaviours in The Sims 2. | ||
==What you will need== | ==What you will need== | ||
+ | [[SimPE]] | ||
==Tutorial== | ==Tutorial== |
Latest revision as of 16:48, 8 April 2007
Tutorials by Category | |
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Build Mode | Walls & Floors | Body Shop | Object Recolouring | Careers | Sims | Object Creation | BodyShop Meshing | Hacks and Game Mods | |
Tutorials by Level | |
Level 1 (Newbie) | Level 2 (Beginners) | Level 3 (Intermediate) | Level 4 (Advanced) | Level 5 (Numenorean) |
Programmer's Guide to BHAVs | |
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Base Game | |
Author | Echo |
Contents |
[edit] Overview
This document aims to provide an intermediate level description of the known background theory behind behaviour editing for The Sims 2. It is not a guide to any one tool, nor is it an explanation of how to make new objects. Instead, this document exists to allow people to come to grips with some of the important fundamentals to changing the behaviours in The Sims 2.
[edit] What you will need
[edit] Tutorial
[edit] Credit
Originally written by Echo