Difference between revisions of "Tutorials:STF Conversion Tute Step 8"

From SimsWiki
Jump to: navigation, search
(Export Textures to IMG folder)
Line 1: Line 1:
 
==STEP 8: Extracting The TS3 Mesh and Textures==
 
==STEP 8: Extracting The TS3 Mesh and Textures==
 
+
<br clear="all" \>[[File:display-names-tags.jpg|thumb|alt=Alt text|display names tags]]
 
+
<br clear="all" \>
+
[[File:display-names-tags.jpg|thumb|alt=Alt text|display names tags]]
+
 
Now that you've cloned your package, extract the the mesh and textures.
 
Now that you've cloned your package, extract the the mesh and textures.
  
Line 14: Line 11:
  
  
 +
.
 
===Export Textures to IMG folder===
 
===Export Textures to IMG folder===
<br clear="all" \>
+
<br clear="all" \>[[File:export-resource-IMG.jpg|thumb|alt=Alt text|export IMG files]]
[[File:export-resource-IMG.jpg|thumb|alt=Alt text|export IMG files]]
+
 
* SHIFT and CLICK to Select all the IMG files.   
 
* SHIFT and CLICK to Select all the IMG files.   
 
* Click on Resource (top of screen)
 
* Click on Resource (top of screen)
Line 26: Line 23:
  
  
.
 
  
 +
 +
 +
.
 
===Export Mesh Parts===
 
===Export Mesh Parts===
<br clear="all" \>
+
<br clear="all" \>[[File:export-mesh-parts.jpg|thumb|alt=Alt text|export mesh parts]]
[[File:export-mesh-parts.jpg|thumb|alt=Alt text|export mesh parts]]
+
* Look under the TAGs column.  
* Look under the TAGs column. Select all 3 '''MLOD''' and the '''MODL''' ''TAGs'' and ''Export'' them all together to the to the main working folder
+
* Select all 3 '''MLOD''' and the '''MODL''' ''TAGs''  
 +
* ''Export'' them all together to the to the main working folder
 
* Minimize or close S3pe for now.
 
* Minimize or close S3pe for now.
 +
 +
  
  
Line 38: Line 40:
 
.
 
.
 
===Move MLOD/MODL files into their own folders===
 
===Move MLOD/MODL files into their own folders===
<br clear="all" \>
+
<br clear="all" \>[[File:move-mlods.jpg|thumb|alt=Alt text|Move MLODs and MODL files into correct folders]]
[[File:move-mlods.jpg|thumb|alt=Alt text|Move MLODs and MODL files into correct folders]]
+
 
* Open Windows Explorer or '''My Computer''' and navigate to your working folder.
 
* Open Windows Explorer or '''My Computer''' and navigate to your working folder.
 
* Notice that each '''MLOD/MODL''' Group has it's own number.
 
* Notice that each '''MLOD/MODL''' Group has it's own number.

Revision as of 15:14, 12 February 2011

Contents

STEP 8: Extracting The TS3 Mesh and Textures


Alt text
display names tags

Now that you've cloned your package, extract the the mesh and textures.

  • Open S3pe
  • Prep S3pe - At the bottom of s3pe, put a check in the Display Names and Tags boxes
  • Click File and Select Open
  • Navigate to your new TS3 cloned package and Open it.
  • You can stretch the name column out by clicking on the line between Name and Tag.
  • Click on the TAG column heading to sort them.


.

Export Textures to IMG folder


Alt text
export IMG files
  • SHIFT and CLICK to Select all the IMG files.
  • Click on Resource (top of screen)
  • Select Export | to File
  • Save all the IMG files and put them in the IMG working folder and click OK





.

Export Mesh Parts


Alt text
export mesh parts
  • Look under the TAGs column.
  • Select all 3 MLOD and the MODL TAGs
  • Export them all together to the to the main working folder
  • Minimize or close S3pe for now.



.

Move MLOD/MODL files into their own folders


Alt text
Move MLODs and MODL files into correct folders
  • Open Windows Explorer or My Computer and navigate to your working folder.
  • Notice that each MLOD/MODL Group has it's own number.
    • Move 00000000 MLOD to the MLOD-00000 folder
    • Move 00010000 MLOD to the MLOD-10000 folder
    • Move 00010001 MLOD to the MLOD-10001 folder
    • Move 00000001 MODL to the MODL-00001 folder
  • It is important that each file has it's own folder because Decompile splits them into into multiple files.
Personal tools
Namespaces

Variants
Actions
Navigation
game select
Toolbox