Difference between revisions of "Tutorials:TS4 GENCAS Tutorials"

From SimsWiki
Jump to: navigation, search
(Blender CAS Tutorials)
(Resources for CAS/Posing)
Line 154: Line 154:
 
*[http://sims4studio.com/thread/1797/create-controller-eyes-blender-animation How to Create a Controller so Both Eyes Move With the Head in Blender Animations by brujah at S4S]
 
*[http://sims4studio.com/thread/1797/create-controller-eyes-blender-animation How to Create a Controller so Both Eyes Move With the Head in Blender Animations by brujah at S4S]
 
===Resources for CAS/Posing===
 
===Resources for CAS/Posing===
*[http://sims4studio.com/thread/2087/cas-uv-1-template-images CAS UV Template Images by Brujah at S4S
+
*[http://sims4studio.com/thread/2087/cas-uv-1-template-images CAS UV Template Images by Brujah at S4S]
*[http://sims4studio.com/thread/2087/cas-uv-1-template-images UV Templates for Adult, Toddler, Male and Female
+
*[http://sims4studio.com/thread/2087/cas-uv-1-template-images UV Templates for Adult, Toddler, Male and Female]
 
*[http://sims4studio.com/thread/2310/cas-sort-layer CAS Sort Layers by brujah at S4S]
 
*[http://sims4studio.com/thread/2310/cas-sort-layer CAS Sort Layers by brujah at S4S]
 
*[http://sims4studio.com/thread/250/joint-list-sims-sim-skeletons?page=1 Joint List for TS4 skeletons by orangemittens at S4S]
 
*[http://sims4studio.com/thread/250/joint-list-sims-sim-skeletons?page=1 Joint List for TS4 skeletons by orangemittens at S4S]

Revision as of 05:54, 30 September 2020

Tutorials by Category

CAS | Patterns/Walls/Floors | Objects | Building | Modding | Advanced Modding 

Contents

Accessories

Clothing

Blender CAS Tutorials

  • Weight Transfer in Blender by Brujah at S4S Gold star-25pixels.jpgGold star-25pixels.jpgGold star-25pixels.jpgGold star-25pixels.jpgGold star-25pixels.jpg This is how you transfer (copy) vertex weight values from game meshes to your new mesh parts in Blender. (Older Sims versions called them Bone Assignments.) It's way easier than the old bone assignments in Milkshape because instead of configuring each vertex by itself, you select the game piece, then your 'new mesh' piece and transfer the vertex weights all at once. The new mesh vertexes will pick up the vertex weights based on it's proximity to vertexes in the active game mesh you selected, even if the vertexes have different weights.

Caster Tutorials

CASTools Tutorials

GIMP tutorials

Paint.net Tutorials

Photoshop Tutorials

s4pe Tutorials

Sims 4 Studio Tutorials

CAS Tutorials
Object Tutorials
Pose Tutorials

UV Maps

Hair

Makeup & Genetics

Eye Shadow

Eyes

Face Paint

Lipstick

Tattoos

Meshing Tutorials

Blender Tutorials

S4PE Tutorials

Pose & Animation Tutorials

Resources for CAS/Posing

Skins

Misc

Gallery


Tutorials from Sims 2 and Sims 3 that may help

These tutorial relate to clothing, but are specific techniques, tools, and tips helpful to beginners and more experienced skinners alike, for trying something specific. Some of these tutorials may be written for Sims 2 and Sims 3, however the same techniques can be used in Sims 4.


Spammy Sites - Be Careful

!!!! WARNING - THESE SITES ARE SPAMMY AND OPEN JUNK PAGES!!! Be Careful. Make sure you are opening the correct links and not junkware.


Tools


Tutorials by Category

CAS | Patterns/Walls/Floors | Objects | Building | Modding | Advanced Modding 

Personal tools
Namespaces

Variants
Actions
Navigation
game select
Toolbox