User:PharaohHound/Tutorialtest

From SimsWiki
Revision as of 21:04, 24 February 2012 by PharaohHound (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Contents

Introduction

This tutorial will show you how to create pet markings for TS3.

  • What this tutorial will teach you to do:
    • Clone the right CAS part
    • Export it and import the texture files into your imaging program
    • Reassemble all of the new texture files in s3pe
  • What this tutorial will not teach you to do:
    • Create pets in TS3
    • Hand-paint textures in your imaging program
    • Create Regional Markings

You Will Need

  • s3pe.
  • s3oc. You must have version 12-0204-2341 or later
  • An image editing program capable of working with DDS and PNG files. For this tutorial, I am using Adobe Photoshop CS5 with Nvidia DDS tools.

Planning

Before we start doing anything, we need to plan what our marking will be. Start by figuring out why you are creating your marking. For me, I am looking to supplement the game's lacking selection of spotted markings. I use books and a Google images search to find good reference pictures of markings like the one I want to make.

Cloning

Once you've decided on a direction for your marking, you will need to clone a premade EA marking to base your marking off of, using s3oc.

Open s3oc and select "(experimental) CAS Part", wait patiently for it to load all of the parts.

You will be greeted with a very long list of files, organized alphabetically. Files are organized as follows, I have included Regional Markings for reference.

Dog Cat Horse
Marking adMarkings acMarkings ahMarkings
Regional Marking adRegions acRegions ahRegions

Now, all markings actually work with all species, so it really doesn't matter which you clone from (this is not true for Regional Markings). I would suggest finding the marking that matches what you want to make as closely as possible, it makes determining the proper scale easier. In my case, I am cloning adMarkings_spotsDal. Select that CAS part, then click "Clone or Fix".

You will be met with a screen that asks you to choose options for your cloned file. Tick "Include thumbnails" and "Renumber/rename internally". Below "Renumber/rename internally", there is a text box for "Unique name". Change it to a simple, descriptive name of your marking, with your creator name if you want. In the upper right of the screen, change the text under "Unknown1" to a short, descriptive name of your marking. Press "Start", and s3oc will clone the marking.

Personal tools
Namespaces

Variants
Actions
Navigation
game select
Toolbox