File:3DArray0x15-0x01to0x00-partitionsFormed@Pool.jpg

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3D array 2A51171B Instance 0x15 Test 1

Partitions like walls and fences can form as long as a ending side is at the pool border whether the cheat "moveobjects on" is used.

The cheat "moveobjects on" can initiate the presentation of grids on the road side.

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current03:22, 11 May 2008Thumbnail for version as of 03:22, 11 May 2008600 × 450 (82 KB)Niol (Talk | contribs)3D array 2A51171B Instance 0x15 Test 1 Partitions like walls and fences can form as long as a ending side is at the pool border whether the cheat "moveobjects on" is used. The cheat "moveobjects on" can initiate the presentation of grids on the road

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