TS3PR/SimIFace/Sims3.SimIFace/BoundingBox
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< TS3PR | SimIFace | Sims3.SimIFace
Is a struct that makes it possible to save and set the Bounding box if ever possible. This is however a 'helper' struct and most of the code that gets the bounding box or sets it can be found inside the Objects class instead.
Used primarily by:
Code
public struct BoundingBox { public Vector3 min; public Vector3 max; // Great to use for debugging if you ever need to get the value of the boundary box! public override string ToString() { StringBuilder stringBuilder = new StringBuilder(); stringBuilder.Append("[("); stringBuilder.Append(min.ToString()); stringBuilder.Append("),("); stringBuilder.Append(max.ToString()); stringBuilder.Append(")]"); return stringBuilder.ToString(); } }