(MATD/txmt) property parameter: standard material: stdMatEmissiveCoef
[v3] 3 variables/3 reals
Known designed values:
0 =< n =< 1 (in rare cases, the upper limit can be >1)
- Emissive (= "inner light") RGB
- Use this for glow-in-dark effects
- By altering the RGB values in decimals, the colours of the emissive coefficients will be altered accordingly in terms of RGB powers. "1,1,1" means full textural coloration or white where "1" means 1 time of the value of either R, G, or B for the base texture.
- Normally, these values will be added with the diffusion values to colorscalar for standard materials and at least some others in TS2.
Common Default Value(s)