Tutorials:Data Types for Simantics Users
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|Data Types for Simantics Users|
If you've never made a custom BHAV before, this is not the document for you. The information here will probably only be helpful for those people who have been playing with BHAVs for a while, but who want to get a better understanding of the different ways in-game data can be stored and changed using BHAVs. It starts out with fairly basic stuff, but gets a little more complicated near the end.
What you will need
Originally written by Echo