User:Daluved1
From SimsWiki
Contents |
CAS Creation from Start to Finish (CTU)
Planning
Drawing Inspiration
Cloning the RIGHT Caspart
Meshing
Importing Into Milkshape
Scale/Move
Don't add/delete anything
Frankensteining
This will be a separate tutorial
Fixing Seams
Vertex/Normal Data
UV Mapping
Cats UV Data
Morphs
Renumbering Vertices
Fullbodymeshes-5000 Tops-5000 bottoms-15000 shoes-3000
BGEO
MorphMaker saves lives. Morph Matcher?
Adjusting the UV Map
Whatever you do, do NOT create a new map.
Dem Bones
Get reference meshes, e.g. pants, skirts, dresses,etc.
Lods
Export
Creating A New Package
Cloning
Importinging Meshes
Bumpmaps
Insert a blank one if you're not ready to make it yet. Then edit later with S3PE.
Linking BumpMap
key:00B2D882:00000000:C43DB29A 545D670D
Open your mesh with Milkshape, comments. Change the instance of:
TGIRef00: 00B2D882 00000000 CF9D48F6 4B15ED19
Replace geom with S3PE.
Texturing
Setting the Alpha
Show trasnparency
Base Texturing
Overlays
Mask
Proper Specular
Part Mask=
Linking Textures
Separate tutorial!!