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Neighborhood decorations can be placed anywhere.

by saramkirk Posted 27th Dec 2007 at 1:14 AM - Updated 30th Jan 2008 at 8:30 AM by saramkirk
82 Comments / replies (Who?) - 25 Feedback Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
What It Is

It's a hack that allows all neighborhood deco to go inside lots, go on top of roads, go on land, and go on water.

For example, the palm tree groves that came with BV refuse to go on the edge of water, screaming at you that they can only be placed on land... even though you are placing them on land. Damn game. And the lighthouse that's on a rock used to ony be allowed in water, but now can be placed on land, too.

Pretty much all the deco objects are included. All the trees, rocks, buildings, BV objects, signs, etc. The ones that aren't included are things like flowers and fields, which can't be seen from inside of lots anyway, and so are useless anyway.

This REPLACES my "bonus rock hack" that's on MTS2. It does not replace the smaller rocks, so don't remove those. The hack you'll want to delete had the name of smk_Boulders_place_in_lots.package

What To Install

There are several files inside the zip. Basically, each EP added some nhood deco. So get the files for all the EPs you've got, as well as the base game. For example, if you have NL and BV only, you would get the base game hack, the NL hack, and the BV hack, but not the OFB or Seasons hacks.

Technical Info

Provided for reference... can be used to edit custom objects.

There are four things that can be changed about the way nhood objects are placed.

All of them are changed in the Neighborhood Object XML (XNGB), which is located inside a file called catcanhobjects.bundle.package in C:\Program Files\EA GAMES\XXX\TSData\Res\Catalog\CANHObjects (where XXX refers to the base game or specific EP). For custom objects, this would be inside the .package file you downloaded, of course.

placementsurface refers to whether an object is allowed on water or land.
Acceptable codes are 0x00000000 (land), 0x00000001 (water), 0x00000002 (water and land).

allowedinlot refers to whether you can place an object inside of a lot.
Acceptable codes are 0x00000000 (no), 0x00000001 (yes).

allowedonroad refers to whether you can place an object on top of a road.
Acceptable codes are 0x00000000 (no), 0x00000001 (yes).

removeonlotplop VERY IMPORTANT!!! If you do not disallow this, the object will NOT be placeable inside of lots or on roads, even if you allowed it in allowedinlot and allowedonroad.
THE CODE YOU SHOULD USE IS 0x00000000. Do not use 0x00000001.

Practical Applications

You might be wondering how all this stuff can be used in the actual game.

Here are some pictures of a beach lot, where the yucky edges/seams have been disguised by rocks, and a community "pond" that is actually a disguised swimming pool. If you have ever tried to disguise a swimming pool using just plants, you know how dumb it looks to have a jungle growing around all four edges of the pool. Using the rocks gives a more natural appearance. Take note of the way the rocks extend INSIDE the swimming pool, giving the underwater sides a natural, rough look. I put this example together too hastily, so not every edge of the pool was concealled; ideally you would make the rocks extend slightly more inside the pool. Invisible fences (available on MTS2) are used to keep sims from walking through any nhood object inside the lot.

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date

Size: 9.9 KB · Downloads: 37,934 · 27th Dec 2007
9.9 KB 37,934 27th Dec 2007
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
82 Comments / Replies (Who?) - 64 Feedback Posts, 14 Thanks Posts
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Test Subject
#26 Old 6th Jan 2008 at 10:26 PM
Now this is definatly worth having.I am always trying to make pools and ponds,ect.look more realistic.I don't particularly like straight edges.Thank you so much.
I am realy excited about this.Now all i need is a better video card.I get so jelous when i see some of the peoples pools like look so real.I mean mine are pretty but they don't look real,but i think my husband is going to get a new computer when we get our taxes back and then i get his .His even though not new looks alot better then mine
Lab Assistant
#27 Old 11th Jan 2008 at 9:32 AM
Wow I really been saying this line here a lot lately to you hackers, but it just how I feel.

"I love you sooo much for this!!!" "I really love it"

Thank you sooo much......can't wait to use this.
Once again, I love you for this.
Test Subject
#28 Old 18th Jan 2008 at 11:20 PM
works great thanks
#29 Old 29th Jan 2008 at 1:59 AM
I apologize for asking something so asinine, but what exactly am I supposed to do? Do I need to alter the text files in EA GAMES or just drop the package files into the downloads folder? Or both?

Great idea, by the way.
Lab Assistant
Original Poster
#30 Old 30th Jan 2008 at 8:26 AM
Originally Posted by Jasumi
I apologize for asking something so asinine, but what exactly am I supposed to do? Do I need to alter the text files in EA GAMES or just drop the package files into the downloads folder? Or both?

Great idea, by the way.

Drop the files into Downloads, following the "what to install" guidelines.

Technical Information was just provided for reference, in case people have custom objects they want to edit, or if they want to edit the objects that will come with the next EP themselves rather than wait for an update.
Merge Pleasantview, Strangetown, Veronaville. Keep terrains/deco, houses, relationships!
#31 Old 4th Feb 2008 at 10:21 PM
Oh! lol. Thank you. And great hack. It works well in my game.
Test Subject
#32 Old 21st Mar 2008 at 3:49 PM
fabulous!!!!!!!!!! thank you thank you thank you THANK YOU!!! ive been looking for this for about five years (when i got the game) and now i have it! YAY!!!

From the fiery mouth of...

Fire-Breath-Speaks ;)
Lab Assistant
#33 Old 29th Mar 2008 at 9:24 PM
Test Subject
#34 Old 5th Apr 2008 at 4:17 AM
Can you update it for Freetime? Would love to place the new train next to a station.
Lab Assistant
#35 Old 27th Apr 2008 at 3:21 AM
Thank you so much for this!
Lab Assistant
#36 Old 4th May 2008 at 7:15 PM Last edited by hjkjr2 : 6th May 2008 at 12:28 AM. Reason: more info, Figured it out
All ok now
Got & used it yesterday. It seemed really cool, but I found that it had a couple of annoying problems.
1. When placing objects (in buy or build mode, NOT just neighborhood deco) They wouldn't seat on a grid square...just slide around, so I had to approximate where to place them.
2.Can't put in new windows or doors. they won't seat properly on a wall, and when I try to place them, even with the move-objects cheat, all you see is the frame (with the wall where the rest should be)

You said that removing the groups.cache file will help to get it out(?)
I have Windows XP. My games are S2, NL, Pets, GL stuff, and TS stuff.

I would love to have this if you can figure out how to fix things.

Help! I can't get it out of my computer. I removed the files last night, and when I got online this morning, I saw in feedback that you have to remove the groups.cache, so I did that, and I still can't place windows or doors in a useable way!

Figured it out! I used boolprop snapobjectstogrid cheat, and I can place objects properly now. Thanks.
Test Subject
#37 Old 11th May 2008 at 4:14 PM
nice but next time try to make : Lots can be placed everywhere
Test Subject
#38 Old 31st May 2008 at 8:19 AM
This is great. Thankyou very much.
Like CeeWee60, post #33, I'd also love to have a train line and steam train going into my station.
Please could you find time to update it for Freetime.
Test Subject
#39 Old 1st Jun 2008 at 11:30 AM Last edited by CharismaticJinx : 1st Jun 2008 at 11:31 AM. Reason: Typo! OMG! *slaps wrist*
Is there a way to fix the lighthouse that is supposed to sit on the water surface? Mine goes underwater completely. LOL! Some objects that are also supposed to sit on water surfaces disappear underwater completely too. Other than that, this is an awesome hack/mod.
Test Subject
#40 Old 26th Jun 2008 at 11:54 AM
hm. not work. i have seasons .. pictures look good :D
Lab Assistant
#41 Old 14th Aug 2008 at 10:21 AM
thank you! it works well. I'm so glad someone made this hack, I've been wanting something like it since I got the game...
Lab Assistant
#42 Old 3rd Sep 2008 at 9:33 AM
Great job, it's very useful !
But Free Time and Apartment Life isn't affect. I think you should update this mod.
Test Subject
#43 Old 5th Sep 2008 at 12:20 PM
This is really cool, I hope it works in my game ^^

I would like to know where you get these invisible fences...
Lab Assistant
#44 Old 5th Sep 2008 at 8:38 PM
hey i so luv this hack a request
how about an update for freetime and apartment life huh?

Plz visite my site and watch my videos.And most important->don`t forget to leave a comment =) be so nice xD
#45 Old 12th Sep 2008 at 3:26 PM
Love this! Is it AL compatible, though?
Test Subject
#46 Old 6th Nov 2008 at 5:48 AM
Yes, I also want this updated to at least Free Time because like some of you others I want the train to show inside lots. It's alot easier than trying to build a fake train with walls. (They always come out looking bad. Of course, I'm a terrible builder anyway.
Ha Ha!)
Lab Assistant
#47 Old 16th Nov 2008 at 2:26 PM
Thank you so much!! I've been looking for something like this forever

My Sims 2 Stuff (For DL)
"The art of living is more like wrestling than dancing."
- Marcus Aurelius
#48 Old 22nd Dec 2008 at 1:32 PM
It would be wonderful if you could update this to AL. I love those alleys, but you really can't get them close enough to your lots so they actually look like alleys. Please update if you get the chance. THanks so much for your hard work!
Be like the 22nd elephant with heated value in space- Bark!
retired moderator
#49 Old 22nd Dec 2008 at 2:47 PM
child_of_air, there are instructions on the main post for how to update objects yourself. You could easily modify the alleyways using those instructions.

I will choose a path that's clear- I will choose free will
Simpeople and Me Archive- -11Dots Archive- My Sims World Archive
#50 Old 20th Mar 2009 at 1:09 AM
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