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Mad Poster
Original Poster
#1 Old 20th Oct 2021 at 11:18 AM
Default Vertices not matching
Sometimes when you use vertex data merge and normal data merge to match up the vertices on pieces of a mesh you end up with a different number of vertices on one of the pieces and it gets a line where the extra vertex didn't have anything to assign it to. Sometimes you can get away with merging three vertices to the same place, but sometimes it stretches the mesh and makes it look weird, which is my current problem.

Is there any way to create an extra vertex on the piece of the mesh that has fewer of them or any other way to deal with the extra vertex?
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