Difference between revisions of "SemiGlobal"

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SemiGlobals are BHAVs that belong to a single group/category, and cannot be called outside of that one group. Since all objects in Sims 2 are divided into groups (or categories), that means there's one group of semiglobals for each object type.  
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SemiGlobals are resources that belong to a single group/category, and cannot be used outside of that one group.
  
For example: all beds have access to the BHAVs in their own semiglobal group (in this case, 0x7F4437F2 ), and cannot call a BHAV in, say, the chair group ( 0x7F0B61F3 ).
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==Use==
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Most objects in Sims 2 are divided into groups. Each group has it's own semiglobals. Most semiglobal groups are associated with a specific [[Object Categories|object category]]. An object belonging to a group doesn't have to use that groups shared resources.
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==Resources==
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The following resources have been seen in SemiGlobal groups:
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*[[BCON]]
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*[[BHAV]]
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*[[SLOT]] (rare cases)
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*[[STR#]]
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*[[TTAB]]
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*[[TTAs]]
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==Restrictions==
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Objects in one semiglobal group cannot dirrectly access resources in another. [[BHAV]]s in other groups can be called using the [[0x001C|Run Tree by Name]] [[primitives|primitive]].
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==See also==
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*[[List of SemiGlobals]]
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*[[SimAntics]]
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[[Category:Sims 2 Modding]]

Latest revision as of 20:45, 17 September 2012

SemiGlobals are resources that belong to a single group/category, and cannot be used outside of that one group.

Contents

[edit] Use

Most objects in Sims 2 are divided into groups. Each group has it's own semiglobals. Most semiglobal groups are associated with a specific object category. An object belonging to a group doesn't have to use that groups shared resources.

[edit] Resources

The following resources have been seen in SemiGlobal groups:

[edit] Restrictions

Objects in one semiglobal group cannot dirrectly access resources in another. BHAVs in other groups can be called using the Run Tree by Name primitive.

[edit] See also

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