Difference between revisions of "Tutorials:Body Shop Meshing Starter Tutorials"

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{{BodyShopMeshingTutorialsHeader}}
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==Introduction==
 
==Introduction==
  
If you have never made a Body Shop mesh before, you MUST start with these tutorials.
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If you have never made a Body Shop mesh before, you MUST start with these tutorials.  Even if you ultimately don't really want to make body or clothing meshes, these teach the basics of editing - making a new mesh package, using Unimesh, editing in Milkshape, etc.
  
 
==What you will need==
 
==What you will need==
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* '''Prerequisite for ALL Body Shop Meshing Projects:'''  You MUST be an experienced creator of Body Shop recolours - that is, changing textures and alphas for clothing, hair, accessories, skintones, etc...  These tutorials will not tell how to use Body Shop or make textures for your meshes... and the skills you learn through becoming extremely adept at making recolours/retextures/reskins of Body Shop content are -crucial- to being successful at creating new Body Shop meshes.
 
* '''Prerequisite for ALL Body Shop Meshing Projects:'''  You MUST be an experienced creator of Body Shop recolours - that is, changing textures and alphas for clothing, hair, accessories, skintones, etc...  These tutorials will not tell how to use Body Shop or make textures for your meshes... and the skills you learn through becoming extremely adept at making recolours/retextures/reskins of Body Shop content are -crucial- to being successful at creating new Body Shop meshes.
  
==Tutorials==
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==Beginner Tutorials==
  
===General Grounding===
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These three Unimesh tutorials are the beginner tutorials.  Each one builds on the previous tutorial, so that by the time you're done, you should have the basic skills necessary to progress to more advanced editing techniques, or other types of meshes like hair or accessories.
* [[Tutorials:I'm new, where do I start??]]
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* [[Tutorials:Everything You Wanted to Know About Meshes But Were Afraid to Ask]]
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* [[Tutorials:General - Tig's Editing Suggestions]]
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===Specific tasks===
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* '''[[Tutorials:Unimesh 1 - New Mesh Basics|Unimesh 1 - New Mesh Basics]]''' .[[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]] - The tutorial to start with if you've never made a sim mesh before
* [[Tutorials:Beginning Clothing/Body Meshing Tutorial - Using Unimesh/Milkshape]]
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* '''[[Tutorials:Unimesh 2 - Editing and UV Mapping|Unimesh 2 - Editing and UV Mapping]]'''  [[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]]- Teaches a more advanced edit, and the basics of editing a UV map.
* [[Tutorials:Unimesh/Milkshape Level 2, Editing and UV Maps]]
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* '''[[Unimesh/Milkshape Tutorial: Level 3, Combining Mesh Parts - wiki version]]''' [[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]] Same as Tig's original tutorial with the inline images restored.
* [[Tutorials:Unimesh/Milkshape Level 3, Combining Mesh Parts]]
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* [[Tutorials:Beginning Clothing/Body Meshing Tutorial - Using MeshTool/OBJ]]
 
* [[Tutorials:Body Meshing - How to use Blender]]
 
* [[Tutorials:Meshtool/XSI ModTool/SMD Tutorial]]
 
* [[Tutorials:Milkshape - Adjusting UV Mapping On Your Modified Body Mesh]]
 
  
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===General Grounding===
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* [[Tutorials:I'm new, where do I start??|I'm new, where do I start??]]
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* [[Tutorials:Everything You Wanted to Know About Meshes But Were Afraid to Ask|Everything You Wanted to Know About Meshes But Were Afraid to Ask]]
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* [[Tutorials:General - Tig's Editing Suggestions|General - Tig's Editing Suggestions]]
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===Specific tasks===
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* [[Tutorials:Unimesh/Milkshape Level 3, Combining Mesh Parts|Unimesh/Milkshape Level 3, Combining Mesh Parts]]
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* [[Tutorials:Beginning Clothing/Body Meshing Tutorial - Using MeshTool/OBJ|Beginning Clothing/Body Meshing Tutorial - Using MeshTool/OBJ]]
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* [[Tutorials:Body Meshing - How to use Blender|Body Meshing - How to use Blender]]
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* [[Tutorials:Meshtool/XSI ModTool/SMD Tutorial|Meshtool/XSI ModTool/SMD Tutorial]]
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* [[Tutorials:Milkshape - Adjusting UV Mapping On Your Modified Body Mesh|Milkshape - Adjusting UV Mapping On Your Modified Body Mesh]]
  
[[Image:RightArrow.gif]] ''To return to the main tutorials portal click [[Tutorials:Main Page|here]]''
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{{BodyShopMeshingTutorialsHeader}}
{{Template:Sims2ModdingSectionsShort}}
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[[Category:Sims 2 Tutorials]]
 
[[Category:Sims 2 Tutorials]]
[[Category:BodyShop Meshing Tutorials]]
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[[Category:Bodyshop Meshing Tutorials]]

Latest revision as of 23:37, 4 February 2019

Tutorials by Category

Body Shop: Recolouring | Meshing | Modding | Sims  Objects: Object Creation | Recolouring  Building: Building | Landscaping | Walls & Floors | Other: Careers & Majors | Hacks and Game Mods


Contents

[edit] Introduction

If you have never made a Body Shop mesh before, you MUST start with these tutorials. Even if you ultimately don't really want to make body or clothing meshes, these teach the basics of editing - making a new mesh package, using Unimesh, editing in Milkshape, etc.

[edit] What you will need

  • SimPE
  • A 3D modeling program - we HIGHLY recommend Milkshape with the Unimesh plugins. Free programs are available but simply will not do what Milkshape will do for its low price.
  • Prerequisite for ALL Body Shop Meshing Projects: You MUST be an experienced creator of Body Shop recolours - that is, changing textures and alphas for clothing, hair, accessories, skintones, etc... These tutorials will not tell how to use Body Shop or make textures for your meshes... and the skills you learn through becoming extremely adept at making recolours/retextures/reskins of Body Shop content are -crucial- to being successful at creating new Body Shop meshes.

[edit] Beginner Tutorials

These three Unimesh tutorials are the beginner tutorials. Each one builds on the previous tutorial, so that by the time you're done, you should have the basic skills necessary to progress to more advanced editing techniques, or other types of meshes like hair or accessories.


[edit] General Grounding

[edit] Specific tasks

Tutorials by Category

Body Shop: Recolouring | Meshing | Modding | Sims  Objects: Object Creation | Recolouring  Building: Building | Landscaping | Walls & Floors | Other: Careers & Majors | Hacks and Game Mods

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