Difference between revisions of "Tutorials:Body Shop Meshing Starter Tutorials"
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===General Grounding=== | ===General Grounding=== | ||
− | * [[Tutorials:I'm new, where do I start??]] | + | * [[Tutorials:I'm new, where do I start??|I'm new, where do I start??]] |
− | * [[Tutorials:Everything You Wanted to Know About Meshes But Were Afraid to Ask]] | + | * [[Tutorials:Everything You Wanted to Know About Meshes But Were Afraid to Ask|Everything You Wanted to Know About Meshes But Were Afraid to Ask]] |
− | * [[Tutorials:General - Tig's Editing Suggestions]] | + | * [[Tutorials:General - Tig's Editing Suggestions|General - Tig's Editing Suggestions]] |
===Specific tasks=== | ===Specific tasks=== | ||
− | * [[Tutorials:Beginning Clothing/Body Meshing Tutorial - Using Unimesh/Milkshape]] | + | * [[Tutorials:Beginning Clothing/Body Meshing Tutorial - Using Unimesh/Milkshape|Beginning Clothing/Body Meshing Tutorial - Using Unimesh/Milkshape]] |
− | * [[Tutorials:Unimesh/Milkshape Level 2, Editing and UV Maps]] | + | * [[Tutorials:Unimesh/Milkshape Level 2, Editing and UV Maps|Unimesh/Milkshape Level 2, Editing and UV Maps]] |
− | * [[Tutorials:Unimesh/Milkshape Level 3, Combining Mesh Parts]] | + | * [[Tutorials:Unimesh/Milkshape Level 3, Combining Mesh Parts|Unimesh/Milkshape Level 3, Combining Mesh Parts]] |
− | * [[Tutorials:Beginning Clothing/Body Meshing Tutorial - Using MeshTool/OBJ]] | + | * [[Tutorials:Beginning Clothing/Body Meshing Tutorial - Using MeshTool/OBJ|Beginning Clothing/Body Meshing Tutorial - Using MeshTool/OBJ]] |
− | * [[Tutorials:Body Meshing - How to use Blender]] | + | * [[Tutorials:Body Meshing - How to use Blender|Body Meshing - How to use Blender]] |
− | * [[Tutorials:Meshtool/XSI ModTool/SMD Tutorial]] | + | * [[Tutorials:Meshtool/XSI ModTool/SMD Tutorial|Meshtool/XSI ModTool/SMD Tutorial]] |
− | * [[Tutorials:Milkshape - Adjusting UV Mapping On Your Modified Body Mesh]] | + | * [[Tutorials:Milkshape - Adjusting UV Mapping On Your Modified Body Mesh|Milkshape - Adjusting UV Mapping On Your Modified Body Mesh]] |
Revision as of 13:55, 8 May 2007
Contents |
Introduction
If you have never made a Body Shop mesh before, you MUST start with these tutorials.
What you will need
- SimPE
- A 3D modeling program - we HIGHLY recommend Milkshape with the Unimesh plugins. Free programs are available but simply will not do what Milkshape will do for its low price.
- Prerequisite for ALL Body Shop Meshing Projects: You MUST be an experienced creator of Body Shop recolours - that is, changing textures and alphas for clothing, hair, accessories, skintones, etc... These tutorials will not tell how to use Body Shop or make textures for your meshes... and the skills you learn through becoming extremely adept at making recolours/retextures/reskins of Body Shop content are -crucial- to being successful at creating new Body Shop meshes.
Tutorials
General Grounding
- I'm new, where do I start??
- Everything You Wanted to Know About Meshes But Were Afraid to Ask
- General - Tig's Editing Suggestions
Specific tasks
- Beginning Clothing/Body Meshing Tutorial - Using Unimesh/Milkshape
- Unimesh/Milkshape Level 2, Editing and UV Maps
- Unimesh/Milkshape Level 3, Combining Mesh Parts
- Beginning Clothing/Body Meshing Tutorial - Using MeshTool/OBJ
- Body Meshing - How to use Blender
- Meshtool/XSI ModTool/SMD Tutorial
- Milkshape - Adjusting UV Mapping On Your Modified Body Mesh
To return to the main tutorials portal click here
Tutorials by Category | |
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Body Shop: Recolouring | Meshing | Modding | Sims Objects: Object Creation | Recolouring Building: Building | Landscaping | Walls & Floors | Other: Careers & Majors | Hacks and Game Mods |