Difference between revisions of "Tutorials:Body Shop Meshing Starter Tutorials"
From SimsWiki
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[[Category:Sims 2 Tutorials]] | [[Category:Sims 2 Tutorials]] | ||
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Revision as of 14:20, 18 April 2007
Introduction
If you have never made a Body Shop mesh before, you MUST start with these tutorials.
What you will need
- SimPE
- A 3D modeling program - we HIGHLY recommend Milkshape with the Unimesh plugins. Free programs are available but simply will not do what Milkshape will do for its low price.
- Prerequisite for ALL Body Shop Meshing Projects: You MUST be an experienced creator of Body Shop recolours - that is, changing textures and alphas for clothing, hair, accessories, skintones, etc... These tutorials will not tell how to use Body Shop or make textures for your meshes... and the skills you learn through becoming extremely adept at making recolours/retextures/reskins of Body Shop content are -crucial- to being successful at creating new Body Shop meshes.
Tutorials
- Tutorials:Beginning Clothing/Body Meshing Tutorial - Using Unimesh/Milkshape
- Tutorials:Unimesh/Milkshape Level 2, Editing and UV Maps
- Tutorials:Unimesh/Milkshape Level 3, Combining Mesh Parts
- Tutorials:Beginning Clothing/Body Meshing Tutorial - Using MeshTool/OBJ
- Tutorials:Body Meshing - How to use Blender
- Tutorials:Meshtool/XSI ModTool/SMD Tutorial
- Tutorials:Milkshape - Adjusting UV Mapping On Your Modified Body Mesh
To return to the main tutorials portal click here
Tutorials by Category | |
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Body Shop: Recolouring | Meshing | Modding | Sims Objects: Object Creation | Recolouring Building: Building | Landscaping | Walls & Floors | Other: Careers & Majors | Hacks and Game Mods |