MTS2:Creator Guidelines/Full Neighborhoods
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Full Neighborhoods
Have you made a new neighborhood in game and want to share it? This guide will walk you through every step of what we require on MTS. After you've read through this entire article, you may start the upload process, which is a bit different for TS2 Neighborhoods. The correct way to upload a TS2 Hood is through our Creator Issues forum. There you will be able to start a thread and add in as many comment posts as you need to include the lots and their images. After you have completed your thread, create another thread in the same forum asking for your neighborhood (with a link to it) to be moved to Moderation.
Quality
Good title |
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You'll need a good title for your upload which describes what it is, and interests people in downloading it.
Good titles:
Bad titles:
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Good description |
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In the main text of your upload, you'll need to write a good description of what you have made. The description must be about what you have made - what it is, what its features are, etc... You don't have to write a novel here, just a few sentences to get people interested. Please make sure this description is in English, don't over-use smileys/emoticons, and if necessary, run it through spellcheck and proofread for typos.
Good descriptions:
Bad descriptions:
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A Sense of Realism(*) |
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No matter what style or design you choose, your neighborhood should be unique and different. We are looking for quality neighborhoods that have depth to them. It should feel like this neighborhood could really be alive and has some history to it that is as individual as it is. While we are calling this a 'Sense of Realism' we are not trying to exclude fantasy neighborhoods. On the contrary! As long as the neighborhood feels like it could believable exist within its own universe, then it would definitely be considered 'real'. |
Screenshots
People want to see what they're downloading! Your screenshots sell your upload - if people don't like the look of your screenshots, they're not going to download - and if your screenshots are too bad, you won't get your upload approved.
Big Enough |
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The larger your pics, the better! Tiny pics won't show enough detail to see what you've made.
Please don't just take a small pic and size it up in your graphics program to get bigger pics - this only makes the dimensions larger but doesn't add any detail and just gives you a blurry, pixellated larger pic, not a nice clear one. |
Main Image (*) |
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We need a main image for your hood, and it should look like how your neighborhood would be presented on a post card. Please do no show map edges and have it at a low enough angle to look pretty. This is a fantastic shot to use as your thread thumbnail. You should also make sure that this image is the one that shows up in the Neighborhood Picker window in game. |
Top Down Image (*) |
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We also need a top down view that shows the layout of your entire town. Again, it's better not to show map edges if you can help it, but don't cut off any roads. You can also add a key system to this image to help users match up your lot descriptions. |
No over-Photoshopping |
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While it can be tempting to get artistic with your screenshots in Photoshop, please don't. Screenshots need to be just as things look in the game, with no extra filtering such as contrast, sharpen, blur, saturation, etc. Also, please don't too crazy when it comes to adding text - make sure your text is in blank areas of the picture or covers an absolute minimum of your creation. Remember, you're showing off what you've made for the game, not your skill in Photoshopping your pics.
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Maximum Number of Inline/attached screenshots |
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You may now upload up to 100 pics! Of course, please keep it to a reasonable quantity... only things like huge sets, full worlds, etc. should have that many pics! Remember, you can always collage several different images together into one image if you have a bunch of stuff to show off, or want to show multiple angles of an item. For the bonus photos, we recommend you use a spoiler tag to hide the images, then people can click on it to see them. Their pages will load faster if all the images aren't downloading at once. [spoiler=interior rooms]http:// wheveremypictureis/picture.jpg[/spoiler] The 'interior rooms' can be replaced by whatever grouping you want to present, 'hidden garden', 'pool views', 'master suite', 'kids room', etc. You may place as many photos within a spoiler grouping as you'd like.
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Content not allowed |
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The following listed items are those that are not allowed on MTS in any category. Please note that MTS is a privately owned and operated fansite, and that all content is hosted at the discretion of the MTS staff. Uploads detailed below, and any other content deemed undesirable may be removed at the sole discretion of MTS staff without further notice.
The following items are inappropriate for posting on this site, and will not be allowed: Adult Content/Nudity:MTS is not an adult site. We do have an adult site affiliated with MTS, Sexy Sims 2 where adult content may be uploaded. But because MTS is a PG-13 site, no adult content may be uploaded to MTS itself. Any item containing visible nudity - that is, screenshots showing female nipples or genitals of either gender. This includes fine art containing those types of nudity. Items of a sexual nature (sex toys, genital addons, sex worker careers, etc.) and skintones with anatomically correct genitals are also not allowed here. Please upload items of this type to our adult site. If you are uploading a skintone that is "barbie" below the waist, please blur or censor the areas that would be covered by a bikini for your uploaded screenshots, even if your sims do not have anatomical details like nipples in the blurred areas. Likewise, uploads at SXS must be adult in nature - items which are okay for MTS must be uploaded to MTS.
Certain items were only available if you preordered certain expansions or stuff packs from certain retailers. If you missed out on these items, we're very sorry, but redistributing them is a violation of international copyright law and will not be allowed on this site.
While it is common practice to modify and use bits and pieces of game content to create custom content, extracting content from an expansion, stuff pack, or Store item and uploading it unmodified is not allowed on this site. You are welcome to upload significantly modified versions of expansion, stuff pack, or Store content, but you can't just be ripping it and changing one tiny thing (or nothing) just so people who didn't purchase it can still use it. Please do not link to sites with Store or expansion/stuff pack content for free either.
If any part of what you have uploaded (mesh, textures, alphas, bump maps, coding, etc.) comes from another user's work, you MUST provide a link and credit in the text of your post, for the original creator. State what you've used of theirs, their creator name, and give a link back to them. Please check the creator's policies to make sure you can do this - if they're still active and contactable, get their permission if their policies require it or don't state anything. If they've gone inactive/disappeared, you may be allowed to upload a modification of their work with credit. We will follow the creator's wishes if they have policies stated. Please see here for more details: Upload Policy Changes: Updates and Remixes of Broken/Abandoned Creations Artistic karma is important to us, as it should be to you as a creator - it's so easy to offer a link and credit to people who have contributed in a substantial way to your work, so please make sure you do so when you post here. |
Required Lots
A new change has been implemented here. Instead of requiring full images of every lot included in your neighborhood, we are loosening back to what we require of TS3 Worlds. You are only required to show 10 of your lots now. Please remember though, that they are still subject to all of the TS2 Lots Guidelines. Your moderator also will be looking at the images from your neighborhood to make sure you aren't just doing 10 good lots and all the rest sub par. It is within their right to ask for images of any additional lots to check on quality.
Sims and Blank Templates
Required Blank Templates (*) |
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Before you start building your neighborhood, you need to install clean and empty neighborhood templates. This will allow you to create a neighborhood free from any default sims and random townies. This is a requirement. If you choose to include sims, you may do so after, but the blank templates are a requirement. Most of the templates are available for download on MATY, so do a google search for them. |
Optional Included Families(*) |
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If you choose to include families in your neighborhood, remember that ever sim will be required to follow the MTS Sims 'Other' guidelines. It is a good idea to first make a backup of your neighborhood without any of the families in it in case the sims themselves are the reason why your neighborhood is not being accepted. This will give you the chance to create new families and try again, or simply upload without them. After a sim has been added to a neighborhood, it is impossible to remove all it's data from the neighborhood, so if your sims are the only problem with your neighborhood, you can't just delete the characters and try again. It will mess up the neighborhood, and we will not accept it. So PLEASE BACK UP YOUR WORK! |
Right Info/Right Files
Once you have your creation made and screenshots taken, you need to make sure you have all the fiddly bits in order.
Unique Neighborhood Number (*) |
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One of the most important things is to make sure that your neighborhood has a unique number. If two neighborhoods have the same number, one of them will not appear in the user's game. MTS has created a Neighborhood Number Repository so you can be sure that your neighborhood does not conflict with any existing neighborhoods. If/when your neighborhood is approved, your number will be added to the list to protect you from future neighborhoods clashing. After creating your neighborhood, it will likely have a very low number. You will need to rename all of the neighborhood files and folders to your new number. This can either be done by hand, or with a bulk renaming tool. In your upload you will have to also have to list your number. |
Uploading
Zip, Rar, or 7z |
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To upload your file(s) to MTS, you will need to compress them into an archive file, which makes them smaller and allows you to include many files in one download. The archive file formats we currently accept are .zip, .rar, and .7z.
For instructions on compressing your files into an archive, please see: Creator Guidelines: Creating Archive Files.
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Expansion Packs or Stuff Packs required? |
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Particular items may be added with expansion or stuff packs, and depending on how your creation is made and the item you based it on, your creation may not work for users who do not own that expansion/stuff pack. You need to be sure of which packs are necessary for the items you have made. If users don't have the EP, your stuff may not work! If you are unsure of whether or not your creation will require an expansion or stuff pack, you can ask about it in the appropriate Create forum (under the Create menu on MTS) before uploading.
Make sure you only mark the EPs/SPs required that your upload actually needs! Don't just mark them all! For specifics, please read: MTS2:Creator_Guidelines/Compatibility |
Split RARs (*) |
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For a complex neighborhood, it's likely that your upload will be over the 10 mb file limit that we have at MTS. You will need to upload your creation in parts. To do this, you will need an archive program like WinRAR that can compress a file but split it into multiple pieces. To create a split RAR/ZIP: 1. Find the sims3pack file for the world you have created. When it's done, you will have one or more RAR files, ready to upload.
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Include Install Instructions (*) |
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Because a broken rar is not something our downloaders usually face, you will need to include instructions on how to put them back together. You may use this text, or write your own.
Download all the files. Remove the MTS_Creator_(numbers) from their names and you should be left with Hoodname.part1.rar and Hoodname.part2.rar and so forth. Unrar them together, to do this, highlight all the files together and open them at the same time in WinRar. Then place the resulting folder into your Neighborhoods folder. Place any CC into the Downloads folder. Additional Stuff
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