User contributions
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- 23:08, 13 August 2014 (diff | hist) . . (-27) . . Sims 3:0xEA5118B0 (Fixed broken links) (top)
- 00:26, 13 August 2014 (diff | hist) . . (-1,150) . . Sims 3:0xEA5118B0 (Added Visual Effect IDs block based on findings made by Rick and Tweaked documentation to ensure all sections follow the same format and (hopefully) link correctly to one another)
- 23:20, 12 August 2014 (diff | hist) . . (+698) . . Sims 3:0xEA5118B0 (→Format: Added Visual Effect field names based on findings made by Rick)
- 23:10, 12 August 2014 (diff | hist) . . (+331) . . Sims 3:0xEA5118B0 (→Format: Added Material Resource data type cases based on findings made by Rick)
- 23:04, 12 August 2014 (diff | hist) . . (+535) . . Sims 3:0xEA5118B0 (→Map: Added overview and format with field names based on findings made by Rick)
- 22:49, 12 August 2014 (diff | hist) . . (+739) . . Sims 3:0xEA5118B0 (→Format: Added Ribbon Effect field names based on findings made by Rick)
- 22:38, 12 August 2014 (diff | hist) . . (+1,055) . . Sims 3:0xEA5118B0 (→Format: Added Distribute Effect field names based on findings made by Rick)
- 21:53, 12 August 2014 (diff | hist) . . (+1,807) . . Sims 3:0xEA5118B0 (→FastParticle Effect: Added overview and format with field names based on findings made by Rick)
- 21:44, 12 August 2014 (diff | hist) . . (+322) . . Sims 3:0xEA5118B0 (→Game Effect: Added overview and format with field names based on findings made by Rick)
- 21:37, 12 August 2014 (diff | hist) . . (+463) . . Sims 3:0xEA5118B0 (→Format: Added Screen Effect field names based on findings made by Rick)
- 20:51, 12 August 2014 (diff | hist) . . (+291) . . Sims 3:0xEA5118B0 (→Format: Added Model Effect field names based on findings made by Rick)
- 20:45, 12 August 2014 (diff | hist) . . (+331) . . Sims 3:0xEA5118B0 (→Format: Added Camera Effect field names based on findings made by Rick)
- 20:41, 12 August 2014 (diff | hist) . . (+158) . . Sims 3:0xEA5118B0 (→Format: Added Shake Effect field names based on findings made by Rick)
- 20:39, 12 August 2014 (diff | hist) . . (+120) . . Sims 3:0xEA5118B0 (→Format: Added Sound Effect field names based on findings made by Rick)
- 20:37, 12 August 2014 (diff | hist) . . (+7) . . Sims 3:0xEA5118B0 (→Format: Added Sequence Effect field names based on findings made by Rick)
- 20:33, 12 August 2014 (diff | hist) . . (+348) . . Sims 3:0xEA5118B0 (→Format: Added Decal Effect field names based on findings made by Rick)
- 19:23, 12 August 2014 (diff | hist) . . (+1,723) . . Sims 3:0xEA5118B0 (→Format: Added Metaparticle Effect field names based on findings made by Rick)
- 18:50, 12 August 2014 (diff | hist) . . (+155) . . Sims 3:0xEA5118B0 (→Overview: Clarification)
- 18:47, 12 August 2014 (diff | hist) . . (+1,538) . . Sims 3:0xEA5118B0 (→Overview: Expanded to include an explanation of swarm binaries, credit to the system's original developer, general facts known about the format, and a summary of how all this info was found.)
- 18:11, 12 August 2014 (diff | hist) . . (+1,734) . . Sims 3:0xEA5118B0 (→Format: Added Particle Effect field names based on findings made by Rick)
- 15:58, 17 July 2014 (diff | hist) . . (+624) . . N Sims 4:0x8B18FF6E (Created initial page to document the pattern discovered in 0x8B18FF6E files.)
- 15:52, 17 July 2014 (diff | hist) . . (+154) . . Sims 4:0x8EAF13DE (→Format: Updated for changes in format from The Sims 3 to The Sims 4) (top)
- 02:36, 16 July 2014 (diff | hist) . . (+926) . . N Sims 4:0x01D0E70F (Copy/Paste IBUF format for TS4 from TS3, as it appears unchanged since TS3 at this time) (top)
- 02:35, 16 July 2014 (diff | hist) . . (0) . . Sims 3:0x01D0E70F (Fixed misplaced footer) (top)
- 02:31, 16 July 2014 (diff | hist) . . (+1,348) . . N Sims 4:0x01D0E6FB (Copy/Paste VBUF format for TS4 from TS3, as it appears unchanged since TS3 at this time) (top)
- 02:28, 16 July 2014 (diff | hist) . . (+4,291) . . N Sims 4:0x01D0E723 (Copy/Paste VRTF format for TS4 from TS3, as it appears unchanged since TS3 at this time) (top)
- 02:24, 16 July 2014 (diff | hist) . . (+1) . . m Sims 4:0x01D10F34 (→Format) (top)
- 02:19, 16 July 2014 (diff | hist) . . (+5,960) . . N Sims 4:0x01D10F34 (Copy/Paste MLOD format from TS3 and edited for changes to the format in TS4)
- 02:10, 16 July 2014 (diff | hist) . . (-7) . . m Sims 4:0x015A1849 (→DataType) (top)
- 02:10, 16 July 2014 (diff | hist) . . (+1,615) . . N Sims 4:0x01661233 (Copy/Paste MODL format for TS4 from TS3, as it appears unchanged since TS3 at this time) (top)
- 02:07, 16 July 2014 (diff | hist) . . (+2) . . Sims 4:0x01D0E75D (→Param DataTypes: Updated with known changes to format in TS4) (top)
- 02:01, 16 July 2014 (diff | hist) . . (-159) . . Sims 4:0x015A1849 (Shortened format documentation with array abbreviations)
- 01:56, 16 July 2014 (diff | hist) . . (+6,601) . . N Sims 4:0x015A1849 (Copy/Paste GEOM format from TS3 and edited for changes to the format in TS4)
- 01:34, 16 July 2014 (diff | hist) . . (0) . . Sims 4:PackedFileTypes (Preparing to create pages for the GEOM, MODL, & MLOD formats)
- 05:31, 10 July 2014 (diff | hist) . . (+6) . . m Sims 4:0x01D0E75D (→Overview: Improved a link)
- 05:29, 10 July 2014 (diff | hist) . . (0) . . m Sims 4:0x01D0E75D (Fixing links)
- 05:26, 10 July 2014 (diff | hist) . . (+2,452) . . N Sims 4:0x01D0E75D (Created MATD format specification page for TS4, which was mostly copied from the same format for TS3)
- 02:31, 10 July 2014 (diff | hist) . . (0) . . m Sims 3:RCOL (→Resource Types: Spelling correction) (top)
- 02:08, 10 July 2014 (diff | hist) . . (+3,198) . . N Sims 4:RCOL (Copied from Sims_3:RCOL and modified to point to resources for The Sims 4. JAZZ Chunks were removed as they no longer exist in TS4; their equivalent, Swing state machines, are XML instead of RCOL.) (top)
- 01:56, 10 July 2014 (diff | hist) . . (+591) . . N Template:TS4AdvancedModdingHeader (Copied from Template:TS3AdvancedModdingHeader and modified to point to pages related to The Sims 4 instead of The Sims 3)
- 01:50, 10 July 2014 (diff | hist) . . (+745) . . N Template:TS4Resource (Copied from Template:TS3Resource) (top)
- 01:47, 10 July 2014 (diff | hist) . . (+1,274) . . N Sims 4:0x8EAF13DE (Copy/Paste _RIG format for TS4 from TS3, as it appears unchanged since TS3 at this time)
- 01:39, 10 July 2014 (diff | hist) . . (+16) . . m Sims 4:0x03B4C61D (Added link to RCOL information in overview) (top)
- 01:38, 10 July 2014 (diff | hist) . . (+2,363) . . N Sims 4:0xD382BF57 (Copy/Paste FTPT format for TS4 from TS3, as it appears unchanged since TS3 at this time)
- 01:34, 10 July 2014 (diff | hist) . . (+2,799) . . N Sims 4:0x03B4C61D (Copy/Paste LITE format for TS4 from TS3, as it appears unchanged since TS3 at this time)
- 01:30, 10 July 2014 (diff | hist) . . (-1) . . m Sims 4:PackedFileTypes (Preparing to create pages for the LITE, RIG, & FTPT formats)
- 22:21, 3 May 2012 (diff | hist) . . (+133) . . Sims 3:0x02D5DF13 (→S_St - State Definition: Added discoveries from studying code in the Sims3.CSHost.State.Export(Sims3.Pipeline.BinarySerializer) function.) (top)
- 22:15, 3 May 2012 (diff | hist) . . (+19) . . Sims 3:0x02D5DF13 (→Stop - Stop Animation Node: Added discoveries from studying the code in the Sims3.CSHost.SACS.AnimationNode.ExportDecisionGraphNode(Sims3.Pipeline.BinarySerializer) function.)
- 22:13, 3 May 2012 (diff | hist) . . (+23) . . Sims 3:0x02D5DF13 (→Play - Play Animation Node: Added discoveries from studying code in the ExportDecisionGraphNode function in the Sims3.CSHost.SACS.LegacyAnimationNode and Sims3.CSHost.SACS.AnimationNode classes.)
- 21:54, 3 May 2012 (diff | hist) . . (+166) . . Sims 3:0x02D5DF13 (→Prop - Create Prop Node: Added information discovered by studying the code in the Sims3.CSHost.SACS.CreatePropNode.ExportDecisionGraphNode(Sims3.Pipeline.BinarySerializer) function.)
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