Difference between revisions of "Tutorials:Building a new object skeleton"
From SimsWiki
Latest revision as of 09:11, 28 January 2008
Tutorials by Category | |
---|---|
Build Mode | Walls & Floors | Body Shop | Object Recolouring | Careers | Sims | Object Creation | BodyShop Meshing | Hacks and Game Mods | |
Tutorials by Level | |
Level 1 (Newbie) | Level 2 (Beginners) | Level 3 (Intermediate) | Level 4 (Advanced) | Level 5 (Numenorean) |
Building a new object skeleton | |
---|---|
Base Game | |
Author | Echo |
Contents |
[edit] Overview
This tutorial takes a completely static, non-animating mesh, turns it into an mesh ready for animation, and builds a useful skeleton for it. It is intended for people who have already succeeded in animating existing game objects and wish to enable animation for new or custom objects.
[edit] What you will need
[edit] Tutorial
Tutorial: Building a new object skeleton
[edit] Credit
Originally written by Echo