Difference between revisions of "0x0007"
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MogHughson (Talk | contribs) |
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*[[SimAntics]] | *[[SimAntics]] | ||
− | [[Category:Modding]] | + | [[Category:Sims 2 Modding]] |
[[Category:Primitives|{{PAGENAME}}]] | [[Category:Primitives|{{PAGENAME}}]] |
Latest revision as of 17:25, 17 September 2012
Refresh | ||
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OpCode: | 0x0007 | |
Game Version: | The Sims 2 |
[edit] Overview
This primitive is used to refresh the graphic (Mesh/Model) of the object when a change has been made to its graphic. If you don't use this, the mesh will change when you get into Live Mode.
[edit] Use
There is no instruction wizard for this instruction, so the following table details the meaning of each of the operands.
Operand | Description |
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0 - bit 1 | my graphic |
0 - bit 2 | stack object's graphic |
1 thru 15 | Unused? |