Difference between revisions of "0x0012"
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MogHughson (Talk | contribs) (→Use) |
MogHughson (Talk | contribs) (→Use) |
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|0||What to remove||00:Me<br>anything else:Stack Object | |0||What to remove||00:Me<br>anything else:Stack Object | ||
|- | |- | ||
− | |1||Unused? | + | |1||colspan="2"|Unused? |
|- | |- | ||
|2 - bit 1||Controls "return immediately"||off: False<br>on: True | |2 - bit 1||Controls "return immediately"||off: False<br>on: True | ||
Line 25: | Line 25: | ||
|2 - bit 2||Controls "clean up all"||off: True<br>on: False (N.B. reversed from usual bit settings) | |2 - bit 2||Controls "clean up all"||off: True<br>on: False (N.B. reversed from usual bit settings) | ||
|- | |- | ||
− | |3 thru 15||Unused? | + | |3 thru 15||colspan="2"|Unused? |
|} | |} | ||
Latest revision as of 21:50, 29 December 2009
Remove Object Instance | ||
---|---|---|
OpCode: | 0x0012 | |
Game Version: | The Sims 2 |
[edit] Overview
This primitive allows you to remove (delete) an object inside the simulation from SimAntics. It is essentially the opposite of Create New Object Instance [0x002A].
[edit] Use
There is no instruction wizard for this instruction, so the following table details the meaning of each of the operands.
Operand | Description | Operand Values |
---|---|---|
0 | What to remove | 00:Me anything else:Stack Object |
1 | Unused? | |
2 - bit 1 | Controls "return immediately" | off: False on: True |
2 - bit 2 | Controls "clean up all" | off: True on: False (N.B. reversed from usual bit settings) |
3 thru 15 | Unused? |