Difference between revisions of "0x0014"

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|3 thru 15||colspan="2"|unused
 
|3 thru 15||colspan="2"|unused
 
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==Examples==
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* [[BHAV:Pick Up / Put Down|Picking up and putting down an object]]
  
 
==See also==
 
==See also==
 
*[[Primitives]]
 
*[[Primitives]]
 
*[[SimAntics]]
 
*[[SimAntics]]

Revision as of 19:12, 23 April 2011

Run Functional Tree
OpCode:0x0014
Game Version:The Sims 2


Contents

Overview

This primitive provides a way to run one of the main functions within the game that an object provides. It is often used after running Find Best Object for Function [0x000D] which has the effect of setting the object that it found in the Stack Object variable. You can set an object you know has such a function into the Stack Object variable yourself prior to running this primitive instead if you wish.

Functions

Object Functions on a counter

The functions in question are all shown in the Object Functions(OBJf) of the object you want to run them against (the OBJf has a number of other functions as well as the ones you can run in this way). In general (as in the example) these functions are provided with an Action BHAV and a Guardian BHAV. You can choose to run the Guardian BHAV only by selecting the bit that controls "running check tree only".


Use

There is no instruction wizard for this instruction, so the following table details the meaning of each of the operands.

Operand editing
Operand Description Operand Values
0 Function 00: prepare food
01: cook food
02: flat surface
03: ...
1 Unused
2 - bit 1 Controls change icon off: False
on: True
2 - bit 2 Controls passing parameters from calling tree off: False
on: True
2 - bit 3 Controls running check tree only off: False
on: True
3 thru 15 unused

Examples

See also

Personal tools
Namespaces

Variants
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