Difference between revisions of "Tutorials:Hacks and Game Mod Advanced Tutorials"
From SimsWiki
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==Related Links== | ==Related Links== | ||
− | * | + | * [http://www.modthesims2.com/showthread.php?t=67365 Programmer's Guide to BHAVs by Echo at MTS2] |
* [[Tutorials:Data Types for Simantics Users|Data Types for Simantics Users]] by Echo | * [[Tutorials:Data Types for Simantics Users|Data Types for Simantics Users]] by Echo | ||
Revision as of 15:00, 4 March 2009
Contents |
Introduction
These tutorials allow you to blow up the game in pretty spectacular ways.
Tutorials
- Adding Special FX to an object
- New TTAB Tutorial (Editing Menu Options and Importing Code)
- Programmer's Guide to BHAVs
- Building a new object skeleton
- Retaining animations using milkshape (Based on the foods)
- SimPose2. How to load up Meshes in SimPose2
- How to Create a Global Mod
Modding Info Center
Note: 'Modding Info Center' threads are not tutorials: they are intended to help average-experienced object creators performing specific tasks, or to give users a deeper in-sight on specific modding-related subjects. So, don't expect to find step-by-step explanations, to be performed "blindly".
Related Links
To return to the main tutorials portal click here
Tutorials by Category | |
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Body Shop: Recolouring | Meshing | Modding | Sims Objects: Object Creation | Recolouring Building: Building | Landscaping | Walls & Floors | Other: Careers & Majors | Hacks and Game Mods |