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Create the page "Pets" on this wiki!
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3 KB (467 words) - 00:10, 27 October 2006
- ...clothes were created with the [[Body Shop#The Pets Expansion and Body Shop|Pets EP Bodyshop]] with a bug. Use at your own risk. Any comments please use the [[Talk:Detect Pets Body Shop bug/Source Code]] page.15 KB (2,405 words) - 22:37, 6 June 2009
- | logoall = [[Image:Pets-ep4.gif]] | caption = Pets621 B (75 words) - 07:55, 24 July 2009
- ....php?t=202520 Accessories: Fixing Accessories to Display Properly with the Pets EP]557 B (64 words) - 08:06, 24 July 2009
- ==Pets Bugs== * Pets don't age.476 B (76 words) - 07:58, 16 September 2007
- ==Pets Floor Tiles== <!-- Pets Floor Tiles -->275 B (35 words) - 22:13, 16 May 2009
- ==Baby Pets' Appearance== <!-- Baby Pets' Appearance -->160 B (21 words) - 19:31, 11 February 2007
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42 B (6 words) - 15:28, 8 May 2007
- * '''Likeness:''' Pets based on a real animal or character must be recognizable as what they are m '''Step 1: Pets born in-game:''' To package a pet that was born in a litter in-game, load t4 KB (745 words) - 20:13, 24 April 2015
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207 B (30 words) - 14:15, 5 July 2008
- #REDIRECT [[Standard Content Catalogue/The Sims 2 Pets]]56 B (7 words) - 14:15, 5 July 2008
- =Minor Pets= Minor pets can be purchased (Common quality only) or caught in the wild.6 KB (683 words) - 15:37, 20 September 2012
- * '''Likeness:''' Pets based on a real animal or character must be recognizable as who they are me ...packs (SPs) are required for your pet. In the case of pets, this should be Pets only.6 KB (1,033 words) - 20:11, 24 April 2015
- If your sims want their pets to have their own children and you don't know how to do it, you are at the 1. Have the pets have high relationship.2 KB (346 words) - 19:26, 19 September 2012
- * '''Likeness:''' Pets based on a real animal or character must be recognizable as who they are me ...packs (SPs) are required for your pet. In the case of pets, this should be Pets only.6 KB (1,009 words) - 21:51, 3 November 2013
- * '''Likeness:''' Pets based on a real animal or character must be recognizable as what they are m '''Step 1: Pets born in-game:''' To package a pet that was born in a litter in-game, load t4 KB (727 words) - 20:37, 29 November 2013
- * '''Likeness:''' Pets based on a real animal or character must be recognizable as who they are me * For pets based on a real animal or character, a '''comparison picture''' of the real7 KB (1,132 words) - 20:37, 11 November 2017
Page text matches
- ...d with the Pets version of Bodyshop do show up when a person does not have Pets installed and, as a result of some of the missing elements, cause the stran |0x00000004||Pets5 KB (748 words) - 19:57, 15 November 2012
- |*'''lotcollection''' is only available for Pets EP and later3 KB (443 words) - 00:43, 8 January 2013
- ::0x09 = EP4 [Pets] :::*4 - suburb (Open for Business plus stealth neighborhoods from Pets, Seasons, Bon Voyage, FreeTime, and Apartment Life)2 KB (251 words) - 19:55, 26 June 2013
- ...pansion Flag (1 = TS2, 2 = Uni, 4 = NL, 8 = OfB, 16 = FFS, 32 = GLS, 64 = Pets) - Used by the game to determine what expansion an object requires and will11 KB (1,654 words) - 17:44, 17 September 2012
- ... 0, BaseGame = 0x20, University = 0x22, Nightlife = 0x29, Business = 0x2a, Pets = 0x2c, Castaway = 0x2d, Voyage = 0x2e, VoyageB = 0x2f, Free Time = 0x33, A | 0x19A ||2||Pets||Pet Traits||||||15 KB (2,243 words) - 18:44, 22 May 2014
- ::84 = Pets ** Pets - Strays = 32762 (0x7FFA)3 KB (346 words) - 18:50, 30 July 2013
- |Pets||0000 0000 0100 0000||0x0040||0000 0000 0000 0000||0x000015 KB (2,382 words) - 20:59, 5 June 2020
- *Pets\TSData\Res\GlobalLots\CAS!.package7 KB (1,143 words) - 20:39, 17 September 2012
- NOTE: 0xDB830795 may not be UV Coordinate deltas. As used in EP4 (Pets) these blocks contain 4-byte collections (one per vertex) that contain a li13 KB (2,034 words) - 18:03, 17 September 2012
- * [http://en.wikipedia.org/wiki/The_Sims_2:_Pets The Sims 2: Pets]1 KB (201 words) - 06:47, 11 August 2009
- ...of the first sites to identify problems with the game; witness the various Pets EP bugs and the documentation that we built up to provide help on these iss10 KB (1,705 words) - 10:20, 10 January 2007
- ... you should use the "Start - Programs - EA Games - The Sims 2 - The Sims 2 Pets - The Sims 2 Body Shop" shortcut to start Body Shop. ==The Pets Expansion and Body Shop==3 KB (514 words) - 22:36, 6 June 2009
- ...clothes were created with the [[Body Shop#The Pets Expansion and Body Shop|Pets EP Bodyshop]] with a bug. Use at your own risk. Any comments please use the [[Talk:Detect Pets Body Shop bug/Source Code]] page.15 KB (2,405 words) - 22:37, 6 June 2009
- ...//www.modthesims2.com/showthread.php?t=208775 Making a new Dog Collar (for Pets only)]507 B (66 words) - 16:26, 25 January 2007
- | logoall = [[Image:Pets-ep4.gif]] | caption = Pets621 B (75 words) - 07:55, 24 July 2009
- ....php?t=202520 Accessories: Fixing Accessories to Display Properly with the Pets EP]557 B (64 words) - 08:06, 24 July 2009
- * [[Detect Pets Body Shop bug/Source Code|A code in R that reads (only) a package]]2 KB (342 words) - 17:45, 17 September 2012
- * '''Yes:''' [[Game Help:Pets Bugs|Sims' faces revert to default faces once moved onto a lot.]] * '''Yes:''' [[Game Help:Pets Floor Tiles|Floor tiles look all jumbled/scrambled.]]14 KB (2,306 words) - 11:06, 9 July 2008
- ...o install the Pets Patch so your creations work for people who do not have Pets. Please see [[Body Shop]] for more information and links to the patch.</bl ...e the meshes), [[Body Shop#The Pets Expansion and Body Shop|Body Shop: The Pets Expansion and Body Shop]].12 KB (2,078 words) - 20:38, 16 May 2009
- #* {41AA7187-8272-462C-9EED-7B614DA1404E} - Fun With Pets Collection #* {4817189D-1785-4627-A33C-39FD90919300} - The Sims 2 Pets17 KB (2,865 words) - 09:03, 7 March 2012