Difference between revisions of "Tutorials:Body Shop Meshing Tutorials"
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* [[SimPE]] | * [[SimPE]] | ||
− | * [[3d Modeling Programs|A 3D modeling program]] - we HIGHLY recommend [[Milkshape]] with the [[Unimesh]] plugins. Free programs are available but simply will not do what Milkshape will do for its low price. | + | * [[3d Modeling Programs|A 3D modeling program]] - we HIGHLY recommend [[Milkshape]] with the [[Unimesh]] plugins and [http://www.modthesims.info/showthread.php?t=139859 Demon's 'align normals GMDC oriented plugins]. Free programs are available but simply will not do what Milkshape will do for its low price. |
+ | * Tig's [http://www.modthesims.info/showthread.php?t=135136 Templates for UV mapping] are very helpful to make sure your mesh will display the recolor without distortion along with Dr. Pixel's and DJMur's [[http://www.modthesims2.com/showthread.php?t=135300 General: Example Bodies and Faces] which are useful to place accessories and for checking hair placement. | ||
* '''Prerequisite for ALL Body Shop Meshing Projects:''' You MUST be an experienced creator of [[Tutorials:Body Shop Recolouring Tutorials|Body Shop recolours]] - that is, changing textures and alphas for clothing, hair, accessories, skintones, etc... These tutorials will not tell how to use Body Shop or make textures for your meshes... and the skills you learn through becoming extremely adept at making recolours/retextures/reskins of Body Shop content are -crucial- to being successful at creating new Body Shop meshes. | * '''Prerequisite for ALL Body Shop Meshing Projects:''' You MUST be an experienced creator of [[Tutorials:Body Shop Recolouring Tutorials|Body Shop recolours]] - that is, changing textures and alphas for clothing, hair, accessories, skintones, etc... These tutorials will not tell how to use Body Shop or make textures for your meshes... and the skills you learn through becoming extremely adept at making recolours/retextures/reskins of Body Shop content are -crucial- to being successful at creating new Body Shop meshes. | ||
Latest revision as of 19:33, 21 February 2013
Tutorials by Category | |
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Body Shop: Recolouring | Meshing | Modding | Sims Objects: Object Creation | Recolouring Building: Building | Landscaping | Walls & Floors | Other: Careers & Majors | Hacks and Game Mods |
Introduction
This section covers meshing Body Shop content: that is creating new 3D models (meshes) for hair, clothing, bodies, and accessories.
You will need
Before you start reading these tutorials, you will absolutely need:
- SimPE
- A 3D modeling program - we HIGHLY recommend Milkshape with the Unimesh plugins and Demon's 'align normals GMDC oriented plugins. Free programs are available but simply will not do what Milkshape will do for its low price.
- Tig's Templates for UV mapping are very helpful to make sure your mesh will display the recolor without distortion along with Dr. Pixel's and DJMur's [General: Example Bodies and Faces which are useful to place accessories and for checking hair placement.
- Prerequisite for ALL Body Shop Meshing Projects: You MUST be an experienced creator of Body Shop recolours - that is, changing textures and alphas for clothing, hair, accessories, skintones, etc... These tutorials will not tell how to use Body Shop or make textures for your meshes... and the skills you learn through becoming extremely adept at making recolours/retextures/reskins of Body Shop content are -crucial- to being successful at creating new Body Shop meshes.
Body Shop Meshing Tutorial Categories: | ||
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Body Shop Meshing Forums |
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Have a question? We have an extensive question-and-answer forum: |
Tutorials by Category | |
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Body Shop: Recolouring | Meshing | Modding | Sims Objects: Object Creation | Recolouring Building: Building | Landscaping | Walls & Floors | Other: Careers & Majors | Hacks and Game Mods |